Example #1
0
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );

            int version = reader.ReadInt();

            switch (version)
            {
                case 1: m_Planted = reader.ReadBool(); m_Soil = (FarmSoil)reader.ReadItem(); break;
                case 0: m_Planted = false; m_Soil = null; break;
            }
        }
Example #2
0
        protected override void OnTarget( Mobile from, object targeted )
        {
            //			if ( m_System is Mining && targeted is StaticTarget )
            //			{
            //				int itemID = ((StaticTarget)targeted).ItemID;
            //
            //				// grave
            //				if ( itemID == 0xED3 || itemID == 0xEDF || itemID == 0xEE0 || itemID == 0xEE1 || itemID == 0xEE2 || itemID == 0xEE8 )
            //				{
            //					PlayerMobile player = from as PlayerMobile;
            //
            //					if ( player != null )
            //					{
            //						QuestSystem qs = player.Quest;
            //
            //						if ( qs is WitchApprenticeQuest )
            //						{
            //							FindIngredientObjective obj = qs.FindObjective( typeof( FindIngredientObjective ) ) as FindIngredientObjective;
            //
            //							if ( obj != null && !obj.Completed && obj.Ingredient == Ingredient.Bones )
            //							{
            //								player.SendLocalizedMessage( 1055037 ); // You finish your grim work, finding some of the specific bones listed in the Hag's recipe.
            //								obj.Complete();
            // WITCHCRAFT
            //								return;
            //							}
            //						}
            //					}
            //				}
            //			}
            ///////
            if (targeted is LandTarget && m_Tool is Shovel && ( (targeted as LandTarget).Name == "grass" || (targeted as LandTarget).Name == "forest" || (targeted as LandTarget).Name == "furrows") )
            {
                    LandTarget t = (LandTarget)targeted;
                    Map map = from.Map;

                    if (t.Name == "grass" || t.Name == "forest" || t.Name == "furrows")
                    {
                        bool tilled = false;
                        IPooledEnumerable eable = map.GetItemsInRange(t.Location, 0);
                        foreach (Item i in eable)
                        {
                            if (i is FarmSoil)
                            {
                                tilled = true;
                                continue;
                            }
                        }
                        eable.Free();

                        if ((!map.CanSpawnMobile(t.X, t.Y, t.Z)) || (SpellHelper.CheckMulti(new Point3D(t), map)))
                        {
                            from.SendLocalizedMessage(501942); // That location is blocked.
                        }
                        else if(tilled)
                            from.SendMessage("This land is already tilled.");
                        else
                        {
                            int FarmingFeatLevel = (((IKhaerosMobile)from).Feats.GetFeatLevel(FeatList.Farming));

                                if (!from.Mounted)
                                {
                                    if (FarmingFeatLevel > 0)
                                    {
                                        if (from.InRange(((LandTarget)targeted).Location, 1) && from.CanSee(targeted))
                                        {

                                            ((Shovel)m_Tool).UsesRemaining -= 1;

                                            if (m_Tool != null && ((Shovel)m_Tool).UsesRemaining < 1)
                                            {
                                                from.SendMessage("Your shovel is worn out!");
                                                from.PlaySound(0x049);
                                                m_Tool.Delete();
                                            }

                                            FarmSoil newSoil = new FarmSoil(from);
                                            newSoil.setOwner(from);
                                            newSoil.MoveToWorld(t.Location, from.Map);
                                            from.PlaySound(0x365);
                                            from.SendMessage("You till the soil, preparing it for seeding.");

                                            from.Direction = from.GetDirectionTo(t.Location);

                                            //from.Animate(Utility.RandomList(def.EffectActions), 5, 1, true, false, 0);
                                        }
                                        else
                                            from.SendMessage("You are too far away to till there.");
                                    }
                                    else
                                        from.SendMessage("You do not know enough about agriculture to do that.");
                                }
                                else
                                    from.SendMessage("You cannot till soil while mounted.");
                        }
                    }
                    else
                        from.SendMessage("You cannot till that.");
                }
                else if ( m_System is Lumberjacking && targeted is IChopable )
                    ((IChopable)targeted).OnChop( from );
                else if ( m_System is Lumberjacking && FurnitureAttribute.Check( targeted as Item ) )
                    DestroyFurniture( from, (Item)targeted );
                else if ( m_System is Mining && targeted is TreasureMap )
                    ((TreasureMap)targeted).OnBeginDig( from );
                else
                    m_System.StartHarvesting( from, m_Tool, targeted );
        }