public CraftableStoneHouseDoor(DoorType type, DoorFacing facing) : base(facing, 0x324 + (2 * (int)facing), 0x325 + (2 * (int)facing), 0xED, 0xF4, GetOffset(facing)) { Type = type; Movable = true; }
public CraftableMetalHouseDoor(DoorType type, DoorFacing facing) : base(facing) { Type = type; Movable = true; }
public CraftableStoneHouseDoor(DoorType type, DoorFacing facing) : base(facing, 0x324 + (2 * (int)facing), 0x325 + (2 * (int)facing), 0xED, 0xF4, BaseDoor.GetOffset(facing)) { this.Type = type; }
public CraftableHouseDoorDeed(DoorType type) : base(0x14F0) { Type = type; }
public CraftableMetalHouseDoor(DoorType type, DoorFacing facing) : base(facing) { this.Type = type; }