public override void OnResponse( Server.Network.NetState state, RelayInfo info ) { if( info.ButtonID >= 1 && info.ButtonID <= _list.Length ) { PageEntryGump g = new PageEntryGump( state.Mobile, _list[info.ButtonID - 1] ); g.SendTo( state ); } }
public override void OnResponse(Server.Network.NetState state, RelayInfo info) { if (info.ButtonID >= 1 && info.ButtonID <= _list.Length) { PageEntryGump g = new PageEntryGump(state.Mobile, _list[info.ButtonID - 1]); g.SendTo(state); } }
public void Resend( NetState state ) { PageEntryGump g = new PageEntryGump( _mobile, _entry ); g.SendTo( state ); }
public void Resend(NetState state) { PageEntryGump g = new PageEntryGump(_mobile, _entry); g.SendTo(state); }