public DelayPlanche(NubiaPlayer _owner, BaseTissu _metal) : base(TimeSpan.FromSeconds(6.0)) { Priority = TimerPriority.OneSecond; m_owner = _owner; m_owner.Animate(16, 30, 1, true, false, 0); //m_mineur.PlaySound( 0x51D ); m_metal = _metal; m_owner.Freeze(TimeSpan.FromSeconds(6.0)); }
public static BaseTissu GetTissu(TissuEnum etissu) { BaseTissu tissu = null; switch (etissu) { case TissuEnum.Lin: tissu = new TissuLin(); break; case TissuEnum.Coton: tissu = new TissuCoton(); break; case TissuEnum.Soie: tissu = new TissuSoie(); break; case TissuEnum.Laine: tissu = new TissuLaine(); break; } return(tissu); }
public InternalPlancheTarget(NubiaPlayer owner, BaseTissu met) : base(1, true, TargetFlags.None) { m_owner = owner; m_metal = met; m_owner.SendMessage("Où voulez vous tisser ?"); }