public CustomGumpItem(String label, String message, BaseGame game, PlayerMobile player)
 {
     Game = game;
     Player = player;
     Label = label;
     Message = message;
 }
Example #2
0
        public GameInfoGump(Mobile m, BaseGame game, bool endgame)
            : base(200, 200)
        {
            m_Game = game;
            m_User = m;

            if (m_User.HasGump(this.GetType()))
            {
                m_User.CloseGump(this.GetType());
            }
            
            MakeGump(endgame);
        }
Example #3
0
        public GameAdminGump(Mobile m, BaseGame game)
            : base(200, 200)
        {
            m_Game = game;
            m_User = m;

            if (m_User == null)
                return;
            if (m_User.HasGump(this.GetType()))
            {
                m_User.CloseGump(this.GetType());
            }

            MakeGump();
        }
Example #4
0
        private static void ScoreEvent_Command(CommandEventArgs e)
        {
            BaseGame Game = ((PlayerMobile)e.Mobile).CurrentEvent;

            if (Game != null)
            {
                Game.AnnounceScore(e.Mobile);
            }
            else if (PvpCore.IsInDeathmatch(e.Mobile))
            {
                PvpCore.TryShowScoreBoard(e.Mobile);
            }
            else
            {
                e.Mobile.SendAsciiMessage("You are not in an event.");
            }
        }
Example #5
0
        public GameAdminGump(Mobile m, BaseGame game)
            : base(200, 200)
        {
            m_Game = game;
            m_User = m;

            if (m_User == null)
            {
                return;
            }
            if (m_User.HasGump(this.GetType()))
            {
                m_User.CloseGump(this.GetType());
            }

            MakeGump();
        }
Example #6
0
        private static void ShowScore_Target(Mobile from, object o)
        {
            if (o is PlayerMobile)
            {
                PlayerMobile pm   = o as PlayerMobile;
                BaseGame     Game = pm.CurrentEvent;
                if (Game != null)
                {
                    Game.AnnounceScore(from);
                }
                else if (PvpCore.IsInDeathmatch(pm))
                {
                    DMStone s = PvpCore.GetPlayerStone(pm);
                    if (s != null)
                    {
                        s.ShowScore(from);
                    }
                }
                else
                {
                    from.BeginTarget(-1, false, TargetFlags.None, ShowScore_Target);
                    from.SendMessage("Target a player in a game or a deathmatch stone");
                }
            }
            else if (o is DMStone)
            {
                DMStone game = (DMStone)o;

                if (game.Started)
                {
                    game.ShowScore(from);
                }
                else
                {
                    from.SendAsciiMessage("This deathmatch is not running");
                }
            }
            else
            {
                from.BeginTarget(-1, false, TargetFlags.None, ShowScore_Target);
                from.SendMessage("Target a player in a game or a deathmatch stone");
            }
        }
Example #7
0
 private static void SendScore_Target(Mobile from, object o)
 {
     if (o is PlayerMobile)
     {
         PlayerMobile pm   = o as PlayerMobile;
         BaseGame     Game = pm.CurrentEvent;
         if (Game != null)
         {
             Game.AnnounceScore();
         }
         else
         {
             from.BeginTarget(-1, false, TargetFlags.None, ShowScore_Target);
             from.SendMessage("Target a player in a game");
         }
     }
     else
     {
         from.BeginTarget(-1, false, TargetFlags.None, ShowScore_Target);
         from.SendMessage("Target a player in a game");
     }
 }
Example #8
0
 private static void StartEvent_Target(Mobile from, object o, object state)
 {
     if (o is BaseGame)
     {
         BaseGame game = (BaseGame)o;
         if (game.Open)
         {
             try
             {
                 game.StartCommand(from);
             }
             catch (EventException e)
             {
                 from.SendMessage(e.ToString());
             }
         }
         else
         {
             from.SendMessage("You have to open the game first.");
         }
     }
     else if (o is DMStone)
     {
         DMStone game = (DMStone)o;
         game.Started = true;
     }
     else if (o is TournamentStone)
     {
         TournamentStone game = (TournamentStone)o;
         game.Started = true;
     }
     else
     {
         from.BeginTarget(-1, false, TargetFlags.None, new TargetStateCallback(StartEvent_Target), false);
         from.SendMessage("Target the game stone.");
     }
 }
Example #9
0
        public GameInfoGump(Mobile m, BaseGame game)
            : base(200, 200)
        {
            m_Game = game;
            m_User = m;

            if (m_User.HasGump(this.GetType()))
            {
                m_User.CloseGump(this.GetType());
            }

            if (m is PlayerMobile)
            {
                PlayerMobile user = m as PlayerMobile;
                if (user.GameInfoGumpType == GameInfoGumpType.Extended)
                    MakeGump(false);
                else if (user.GameInfoGumpType == GameInfoGumpType.Compact)
                    MakeCompactGump();
            }
            else
            {
                MakeGump(false);
            }
        }
Example #10
0
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();

			switch ( version )
			{
                case 44:
			        {
			            AntiMacroGump = reader.ReadBool();
			            goto case 43;
			        }
                case 43:
                    {
                        ShowTipsOnLogin = reader.ReadBool();
                        goto case 42;
                    }
                case 42:
			        {
			            AllowMulti = reader.ReadBool();
			            goto case 41;
			        }
                case 41:
                    {
                        GameInfoGumpType = (GameInfoGumpType)reader.ReadInt();
                        goto case 40;
                    }
                case 40:
                    {
                        m_EventType = (EventType)reader.ReadByte();
                        m_CurrentEvent = reader.ReadItem() as BaseGame;
                        goto case 39;
                    }
                case 39:
			        {
			            TempCheck = reader.ReadBool();
			            goto case 38;
			        }
                case 38:
                    {
                        m_AutoStabled = reader.ReadStrongMobileList();
                        m_AnkhNextUse = reader.ReadDateTime();
                        m_PeacedUntil = reader.ReadDateTime();
                        goto case 37;
                    }
                case 37:
			        {
			            ShowArriveMsg = reader.ReadBool();
			            goto case 36;
			        }
                case 36:
                    {
                        m_Rating = reader.ReadInt();
                        m_TournamentRating = reader.ReadInt();
                        m_CurrentEvent = null;
                        goto case 35;
                    }
                case 35:
                    {
                        m_Snoopers = reader.ReadStrongMobileList();
                        goto case 34;
                    }
                case 34:
                    m_HasStartingSkillBoost = reader.ReadBool();
                    goto case 33;
                case 33:
			        {
			            m_OriginalHairHue = reader.ReadInt();
			            m_OriginalHairItemID = reader.ReadInt();
			            m_OriginalHue = reader.ReadInt();
			            m_HasCustomRace = reader.ReadBool();
			            goto case 32;
			        }
                case 32:
                    VirtualArmor = reader.ReadInt();
                    goto case 31;
                case 31:
                    m_PlayerGuildGameTime = reader.ReadTimeSpan();
                    goto case 30;
                case 30:
                    m_AlwaysMurderer = reader.ReadBool();
                    goto case 29;
                case 29:
                    m_Imported = reader.ReadBool();
                    goto case 28;
                case 28:
                    /*Item nullItem = reader.ReadItem();
                    goto case 27;*/
                case 27:
                    m_Stoned = reader.ReadBool();
                    goto case 26;
				case 26:
					UseUnicodeSpeech = reader.ReadBool();
					goto case 25;
				case 25:
				{
					int recipeCount = reader.ReadInt();

					if( recipeCount > 0 )
					{
						m_AcquiredRecipes = new Dictionary<int, bool>();

						for( int i = 0; i < recipeCount; i++ )
						{
							int r = reader.ReadInt();
							if( reader.ReadBool() )	//Don't add in recipies which we haven't gotten or have been removed
								m_AcquiredRecipes.Add( r, true );
						}
					}
					goto case 24;
				}
				case 24:
				{
					m_LastHonorLoss = reader.ReadDeltaTime();
					goto case 23;
				}
				case 23:
				{
					m_ChampionTitles = new ChampionTitleInfo( reader );
					goto case 22;
				}
				case 22:
				{
					m_LastValorLoss = reader.ReadDateTime();
					goto case 21;
				}
				case 21:
				{
					m_ToTItemsTurnedIn = reader.ReadEncodedInt();
					m_ToTTotalMonsterFame = reader.ReadInt();
					goto case 20;
				}
				case 20:
				{
					AllianceMessageHue = reader.ReadEncodedInt();
					GuildMessageHue = reader.ReadEncodedInt();

					goto case 19;
				}
				case 19:
				{
					int rank = reader.ReadEncodedInt();
					int maxRank = RankDefinition.Ranks.Length -1;
					if( rank > maxRank )
						rank = maxRank;

					m_GuildRank = RankDefinition.Ranks[rank];
					LastOnline = reader.ReadDateTime();
					goto case 18;
				}
				case 18:
				{
					m_SolenFriendship = (SolenFriendship) reader.ReadEncodedInt();

					goto case 17;
				}
				case 17: // changed how DoneQuests is serialized
				case 16:
				{
					m_Quest = QuestSerializer.DeserializeQuest( reader );

					if ( m_Quest != null )
						m_Quest.From = this;

					int count = reader.ReadEncodedInt();

					if ( count > 0 )
					{
						m_DoneQuests = new List<QuestRestartInfo>();

						for ( int i = 0; i < count; ++i )
						{
							Type questType = QuestSerializer.ReadType( QuestSystem.QuestTypes, reader );
							DateTime restartTime;

							if ( version < 17 )
								restartTime = DateTime.MaxValue;
							else
								restartTime = reader.ReadDateTime();

							m_DoneQuests.Add( new QuestRestartInfo( questType, restartTime ) );
						}
					}

					Profession = reader.ReadEncodedInt();
					goto case 15;
				}
				case 15:
				{
					m_LastCompassionLoss = reader.ReadDeltaTime();
					goto case 14;
				}
				case 14:
				{
					m_CompassionGains = reader.ReadEncodedInt();

					if ( m_CompassionGains > 0 )
						m_NextCompassionDay = reader.ReadDeltaTime();

					goto case 13;
				}
				case 13: // just removed m_PayedInsurance list
				case 12:
				{
					m_BOBFilter = new BOBFilter( reader );
					goto case 11;
				}
				case 11:
				{
					if ( version < 13 )
					{
						List<Item> payed = reader.ReadStrongItemList();

						for ( int i = 0; i < payed.Count; ++i )
							payed[i].PayedInsurance = true;
					}

					goto case 10;
				}
				case 10:
				{
					if ( reader.ReadBool() )
					{
						m_HairModID = reader.ReadInt();
						m_HairModHue = reader.ReadInt();
						m_BeardModID = reader.ReadInt();
						m_BeardModHue = reader.ReadInt();
					}

					goto case 9;
				}
				case 9:
				{
					SavagePaintExpiration = reader.ReadTimeSpan();

					if ( SavagePaintExpiration > TimeSpan.Zero )
					{
						BodyMod = ( Female ? 184 : 183 );
						HueMod = 0;
					}

					goto case 8;
				}
				case 8:
				{
					NpcGuild = (NpcGuild)reader.ReadInt();
					NpcGuildJoinTime = reader.ReadDateTime();
					NpcGuildGameTime = reader.ReadTimeSpan();
					goto case 7;
				}
				case 7:
				{
					m_PermaFlags = reader.ReadStrongMobileList();
					goto case 6;
				}
				case 6:
				{
					NextTailorBulkOrder = reader.ReadTimeSpan();
					goto case 5;
				}
				case 5:
				{
					NextSmithBulkOrder = reader.ReadTimeSpan();
					goto case 4;
				}
				case 4:
				{
					m_LastJusticeLoss = reader.ReadDeltaTime();
					m_JusticeProtectors = reader.ReadStrongMobileList();
					goto case 3;
				}
				case 3:
				{
					m_LastSacrificeGain = reader.ReadDeltaTime();
					m_LastSacrificeLoss = reader.ReadDeltaTime();
					m_AvailableResurrects = reader.ReadInt();
					goto case 2;
				}
				case 2:
				{
					m_Flags = (PlayerFlag)reader.ReadInt();
					goto case 1;
				}
				case 1:
				{
					m_LongTermElapse = reader.ReadTimeSpan();
					m_ShortTermElapse = reader.ReadTimeSpan();
					m_GameTime = reader.ReadTimeSpan();
					goto case 0;
				}
				case 0:
				{
                    if (version < 43)
                        ShowTipsOnLogin = true;

                    if (version < 38)
                        m_AutoStabled = new List<Mobile>();
					break;
				}
			}

			// Professions weren't verified on 1.0 RC0
			if ( !CharacterCreation.VerifyProfession( Profession ) )
				Profession = 0;

			if ( m_PermaFlags == null )
				m_PermaFlags = new List<Mobile>();

            if ( m_Snoopers == null)
                m_Snoopers = new List<Mobile>();

			if ( m_JusticeProtectors == null )
				m_JusticeProtectors = new List<Mobile>();

			if ( m_BOBFilter == null )
				m_BOBFilter = new BOBFilter();

			if( m_GuildRank == null )
				m_GuildRank = RankDefinition.Member;	//Default to member if going from older verstion to new version (only time it should be null)

			if( LastOnline == DateTime.MinValue && Account != null )
				LastOnline = ((Account)Account).LastLogin;

			if( m_ChampionTitles == null )
				m_ChampionTitles = new ChampionTitleInfo();

            if (AccessLevel > AccessLevel.Player)
                m_IgnoreMobiles = true;

			List<Mobile> list = Stabled;

			for ( int i = 0; i < list.Count; ++i )
			{
				BaseCreature bc = list[i] as BaseCreature;

				if ( bc != null )
					bc.IsStabled = true;
			}

			CheckAtrophies( this );


			if( Hidden )	//Hiding is the only buff where it has an effect that's serialized.
				AddBuff( new BuffInfo( BuffIcon.HidingAndOrStealth, 1075655 ) );
		}
Example #11
0
 public EndGameEventArgs(BaseGame game)
 {
     m_Game = game;
 }
Example #12
0
 public static void RemoveCustomMessage(BaseGame game, CustomGumpItem item)
 {
     if (m_CustomGameFields.ContainsKey(game))
         m_CustomGameFields[game].Remove(item);
     game.SendPlayerGumps();
 }
Example #13
0
 public static void AddCustomMessage(BaseGame game, CustomGumpItem item)
 {
     if (m_CustomGameFields.ContainsKey(game))
         m_CustomGameFields[game].Add(item);
     else
     {
         List<CustomGumpItem> list = new List<CustomGumpItem>();
         list.Add(item);
         m_CustomGameFields.Add(game, list);
     }
     game.SendPlayerGumps();
 }
Example #14
0
 public BaseGameTeam(BaseGame game, string name)
 {
     m_Game = game;
     m_Name = name;
 }
Example #15
0
 public GameGumpTimer(BaseGame g)
     : base(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(30))
 {
     m_Game = g;
 }
Example #16
0
 public BaseGameTeam(BaseGame game, string name)
 {
     m_Game = game;
     m_Name = name;
 }
Example #17
0
 public CustomGumpItem(String label, String message, BaseGame game)
 {
     Label = label;
     Message = message;
     Game = game;
 }
Example #18
0
 public GameTimer(BaseGame game) : base(TimeSpan.Zero, TimeSpan.FromSeconds(30))
 {
     m_Game = game;
 }
Example #19
0
 public EndGameEventArgs(BaseGame game)
 {
     m_Game = game;
 }
Example #20
0
 public GameGumpTimer(BaseGame g)
     : base(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(30))
 {
     m_Game = g;
 }
Example #21
0
 public ScoreTimer(BaseGame g)
     : base(TimeSpan.FromMinutes(2.0), TimeSpan.FromMinutes(2.0))
 {
     m_Game = g;
 }
Example #22
0
 public GameTimer(BaseGame game) : base(TimeSpan.Zero, TimeSpan.FromSeconds(30))
 {
     m_Game = game;
 }
Example #23
0
 public CustomGumpItem(String label, String message, BaseGame game)
 {
     Label   = label;
     Message = message;
     Game    = game;
 }
Example #24
0
 public ScoreTimer(BaseGame g)
     : base(TimeSpan.FromMinutes(2.0), TimeSpan.FromMinutes(2.0))
 {
     m_Game = g;
 }