Example #1
0
        protected override void Event(params string[] list)
        {
            string acc;

            if (list.Length > 1)
            {
                acc = list[1];
            }
            else
            {
                Console.Write("Input acc name: ");
                acc = Console.ReadLine();
            }
            if (acc.Length <= 0)
            {
                Console.WriteLine("Wrong name");
                return;
            }

            Account a = ConsoleCommander.GetAccountByName(acc);

            if (a == null)
            {
                Console.WriteLine("Cant find acc");
                return;
            }

            Console.WriteLine("Current plevel: {0}", a.AccessLevel);
            Console.Write("Input account plevel (0-player, 1-gm, 2-admin): ");

            string plevel = Console.ReadLine();

            if (plevel.Length <= 0)
            {
                return;
            }

            switch (plevel)
            {
            case "2": a.AccessLevel = AccessLevels.Admin; break;

            case "1": a.AccessLevel = AccessLevels.GM; break;

            default: a.AccessLevel = AccessLevels.PlayerLevel; break;
            }
            Console.WriteLine("User: \"{0}\"; plevel: \"{1}\"", a.Username, a.AccessLevel);
        }
Example #2
0
        protected override void Event(params string[] list)
        {
            string name;

            if (list.Length > 1)
            {
                name = list[1];
            }
            else
            {
                Console.Write("Input account name: ");
                name = Console.ReadLine();
            }
            if (ConsoleCommander.AccountExists(name))
            {
                Console.WriteLine("This name already exists, try another..");
                return;
            }
            Console.Write("Input account password: "******"Input account plevel (0-player, 1-gm, 2-admin): ");
            string       splevel = Console.ReadLine();
            AccessLevels plevel  = AccessLevels.PlayerLevel;

            switch (splevel)
            {
            case "2": { plevel = AccessLevels.Admin; break; }

            case "1": { plevel = AccessLevels.GM; break; }

            default:  { plevel = AccessLevels.PlayerLevel; break; }
            }
            World.allAccounts.Add(new Account(name, pass, plevel));
            Console.WriteLine("Account: \"{0}\", pass: \"{1}\", plevel: \"{2}\" created", name, pass, plevel);
        }
Example #3
0
        protected override void Event(params string[] list)
        {
            string cname;

            if (list.Length > 1)
            {
                cname = list[1];
            }
            else
            {
                Console.Write("Input character name: ");
                cname = Console.ReadLine();
            }
            if (cname.Length <= 0)
            {
                Console.WriteLine("Wrong name");
                return;
            }

            Character c = ConsoleCommander.GetConnectedCharByName(cname);

            if (c == null)
            {
                Console.WriteLine("\"{0}\" is offline or not exist.", cname);
                return;
            }

            Console.WriteLine("==========[ GUID: {0} ]==========", c.Guid);
            Console.WriteLine("Name: {0}", c.Name);
            Console.WriteLine("Level: {0}", c.Level);
            Console.WriteLine("Race: {0}", c.Race);
            Console.WriteLine("Class: {0}", c.Classe);
            Console.WriteLine("Zone: {0}", c.ZoneId);
            Console.WriteLine("Map: {0}", c.MapId);
            Console.WriteLine("Coord X: {0}", c.X);
            Console.WriteLine("Coord Y: {0}", c.Y);
            Console.WriteLine("Coord Z: {0}", c.Z);
            Console.WriteLine("Size: {0}", c.Size);

            Console.WriteLine(" ");
            Console.Write("Show full info[y/n]: ");
            if (Console.ReadLine().ToLower() != "y")
            {
                return;
            }

            Console.WriteLine(" ");
            Console.Write("Show account info[y/n]: ");
            if (Console.ReadLine().ToLower() == "y")
            {
                Console.WriteLine("==========[Account]==========");
                if (c.Player != null)
                {
                    Console.WriteLine("Login: {0}", c.Player.Username);
                    Console.WriteLine("AccessLevel: [{0}]{1}", (int)c.Player.AccessLevel, c.Player.AccessLevel);
                    Console.WriteLine("IP: {0}", c.Player.Ip);
                    Console.WriteLine("Port: {0}", c.Player.Port);
                }
                else
                {
                    Console.WriteLine("cant find info");
                }
            }

            Console.WriteLine(" ");
            Console.Write("Show states[y/n]: ");
            if (Console.ReadLine().ToLower() == "y")
            {
                Console.WriteLine("==========[States]==========");
                Console.WriteLine("Hit points: {0}", c.HitPoints);
                Console.WriteLine("Mana: {0}", c.Mana);
                Console.WriteLine("Rage: {0}", c.Rage);
                Console.WriteLine("Str: {0}", c.Str);
                Console.WriteLine(" ");
                Console.WriteLine("PVP active: {0}", c.PvpActive);
                Console.WriteLine("In combat: {0}", c.InCombat);
                Console.WriteLine("Is in duel: {0}", c.IsInDuel);
                Console.WriteLine(" ");
                Console.WriteLine("Running: {0}", c.Running);
                Console.WriteLine("Run speed: {0}", c.RunSpeed);
                Console.WriteLine("Speed: {0}", c.Speed);
                Console.WriteLine(" ");
                Console.WriteLine("Resist arcane: {0}", c.ResistArcane);
                Console.WriteLine("Resist fire: {0}", c.ResistFire);
                Console.WriteLine("Resist frost: {0}", c.ResistFrost);
                Console.WriteLine("Resist holy: {0}", c.ResistHoly);
                Console.WriteLine("Resist nature: {0}", c.ResistNature);
                Console.WriteLine("Resist shadow: {0}", c.ResistShadow);
                Console.WriteLine(" ");
                Console.WriteLine("Immune all spells and abilites: {0}", c.ImmuneAllSpellsAndAbilites);
                Console.WriteLine("Immune attack: {0}", c.ImmuneAttack);
                Console.WriteLine("Immune disease: {0}", c.ImmuneDisease);
                Console.WriteLine("Immune fire spell: {0}", c.ImmuneFireSpell);
                Console.WriteLine("Immune frost spell: {0}", c.ImmuneFrostSpell);
                Console.WriteLine("Immune magic: {0}", c.ImmuneMagic);
                Console.WriteLine("Immune physical damage: {0}", c.ImmunePhysicalDamage);
                Console.WriteLine("Immune poison: {0}", c.ImmunePoison);
                Console.WriteLine("Immune to disarm: {0}", c.ImmuneToDisarm);
                Console.WriteLine("Immune to fear: {0}", c.ImmuneToFear);
                Console.WriteLine("Immune to immobilization: {0}", c.ImmuneToImmobilization);
                Console.WriteLine("Immune to knock back: {0}", c.ImmuneToKnockBack);
            }

            Console.WriteLine(" ");
            Console.Write("Show skills[y/n]: ");
            if (Console.ReadLine().ToLower() == "y")
            {
                Console.WriteLine("==========[Skills]==========");
                if (c.AllSkills != null && c.AllSkills.Count > 0)
                {
                    foreach (Skill sk in c.AllSkills.Values)
                    {
                        Console.WriteLine("[{0}]=({1})", (qSkills)sk.Id, sk.Current);
                    }
                }
                else
                {
                    Console.WriteLine("skills is empty");
                }
            }

            Console.WriteLine(" ");
            Console.Write("Show talents[y/n]: ");
            if (Console.ReadLine().ToLower() == "y")
            {
                Console.WriteLine("==========[Talents]==========");
                if (c.TalentList != null && c.TalentList.Count > 0)
                {
                    foreach (Talents tal in c.TalentList.Keys)
                    {
                        Console.WriteLine("[{0}] = {1}", tal, c.TalentLevel(tal));
                    }
                }
                else
                {
                    Console.WriteLine("talents is empty");
                }
            }

            Console.WriteLine(" ");
            Console.Write("Show target info[y/n]: ");
            if (Console.ReadLine().ToLower() == "y")
            {
                Console.WriteLine("==========[Target]==========");
                if (c.Selection != null)
                {
                    Console.WriteLine("GUID: {0}", c.Selection.Guid);
                    Console.WriteLine("Zone: {0}", c.Selection.ZoneId);
                    Console.WriteLine("Map: {0}", c.Selection.MapId);
                    Console.WriteLine("Coord X: {0}", c.Selection.X);
                    Console.WriteLine("Coord Y: {0}", c.Selection.Y);
                    Console.WriteLine("Coord Z: {0}", c.Selection.Z);
                    Console.WriteLine("Type: {0}", c.Selection.GetType());
                }
                else
                {
                    Console.WriteLine("none selected");
                }
            }
        }
Example #4
0
 public static void Initialize()
 {
     ConsoleCommander.AddCommand(new CharacterInfoCommand());
 }
Example #5
0
 public static void Initialize()
 {
     ConsoleCommander.AddCommand(new WhoIsCommand());
 }
Example #6
0
 public static void Initialize()
 {
     ConsoleCommander.AddCommand(new AccountListCommand());
 }
Example #7
0
 public static void Initialize()
 {
     ConsoleCommander.AddCommand(new SetPlevelCommand());
 }
Example #8
0
 public static void Initialize()
 {
     ConsoleCommander.AddCommand(new ShutdownCommand());
 }
Example #9
0
 public static void Initialize()
 {
     ConsoleCommander.AddCommand(new CreateAccountCommand());
 }
Example #10
0
 public static void Initialize()
 {
     ConsoleCommander.AddCommand(new BroadcastCommand());
 }
Example #11
0
 public static void Initialize()
 {
     ConsoleCommander.AddCommand(new RestartCommand());
 }
Example #12
0
 public static void Initialize()
 {
     ConsoleCommander.AddCommand(new ErrorListGenCommand());
 }