public static void Finish() { Technology.EndLoop(); if (bComEnabled) { CommunicationLoop.Stop(); } }
public static void Init() { bComEnabled = false; CultureInfo.DefaultThreadCurrentCulture = CultureInfo.InvariantCulture; MUI.LoadLibs(); if (CommunicationLoop.Init()) { CommunicationLoop.Start(); bComEnabled = true; } Technology.InitRoster(); Settings.LoadAll(); Settings.Init(); Technology.StartLoop(); }