public async ValueTask <DiscordEmoji[]> GetEmojisAsync( ulong guildId) { var response = await RestClient.GetAsync( DiscordApiRoutes.GuildEmoji(guildId)) .ConfigureAwait(false); HandleErrors(response); return(JsonHelper.Deserialize <DiscordEmoji[]>(response.Body)); }
public async ValueTask DeleteEmojiAsync( ulong guildId, ulong emojiId) { var response = await RestClient.DeleteAsync( DiscordApiRoutes.GuildEmoji(guildId, emojiId)) .ConfigureAwait(false); HandleErrors(response); }
/// <summary> /// Creates and uploads a new emoji for a guild. /// </summary> /// <param name="guildId"></param> /// <param name="args"></param> /// <returns>The created emoji.</returns> public async ValueTask <DiscordEmoji> CreateEmojiAsync( ulong guildId, EmojiCreationArgs args) { var response = await RestClient.PostJsonAsync( DiscordApiRoutes.GuildEmoji(guildId), args) .ConfigureAwait(false); HandleErrors(response); return(JsonHelper.Deserialize <DiscordEmoji>(response.Body)); }
public async ValueTask <DiscordEmoji> EditEmojiAsync( ulong guildId, ulong emojiId, EmojiModifyArgs args) { var response = await RestClient.PatchJsonAsync( DiscordApiRoutes.GuildEmoji(guildId, emojiId), args) .ConfigureAwait(false); HandleErrors(response); return(JsonHelper.Deserialize <DiscordEmoji>(response.Body)); }