public void backToWinMoney()
        {
            ViewsEvents.Get.WinMoneyClick();
            BottomMenuController bottomMenu = BottomMenuController.Get;

            bottomMenu.selectWinMoney();
            bottomMenu.unselectSettings();
            bottomMenu.unselectHome();
            bottomMenu.unselectHaveFun();
        }
Example #2
0
        private void OpenWallet(string last_view)
        {
            BottomMenuController bottomMenu = BottomMenuController.Get;

            bottomMenu.unselectHome();
            bottomMenu.unselectHaveFun();
            bottomMenu.unselectWinMoney();
            bottomMenu.unselectSettings();
            BottomMenuController.Hide();
            ViewsEvents.Get.WalletClick(last_view);
        }
 public void yesSoldeInsuffisant(string last_view)
 {
     UnityThreading.ActionThread thread;
     thread = UnityThreadHelper.CreateThread(() =>
     {
         Thread.Sleep(500);
         UnityThreadHelper.Dispatcher.Dispatch(() =>
         {
             BottomMenuController bottomMenu = BottomMenuController.Get;
             bottomMenu.unselectWinMoney();
             bottomMenu.selectSettings();
             bottomMenu.unselectHome();
             bottomMenu.unselectHaveFun();
             ViewsEvents.Get.WalletClick(last_view);
         });
     });
 }