public static int GetTitleVitReduce(long title_id_) { if (0 == title_id_) { return(0); } ConfTitle title = ConfTitle.Get(title_id_); if (null == title) { return(0); } string benifit = title.benefit; List <TitleBenifitData> benifits = JsonSerializer.Deserialize <List <TitleBenifitData> >(benifit); foreach (var item in benifits) { if (2 == int.Parse(item.type)) { return(Math.Abs(int.Parse(item.value))); } } return(0); }
public void Refresh(FriendGift g_info_) { m_gift_id = g_info_.GiftId; PlayerFriendMsg info_ = g_info_.PlayerFriends; m_name_text.Text = info_.Name; ConfTitle my_title = ConfTitle.Get(info_.TitleId); m_title_text.Text = null != my_title?LocalizeModule.Instance.GetString(my_title.name) : ""; if (info_.Icon.Contains("http://")) { m_head_icon.Visible = false; m_head_tex.Visible = true; m_head_tex.TextureName = info_.Icon; } else { m_head_icon.Visible = true; m_head_tex.Visible = false; m_head_icon.Sprite = info_.Icon; } //m_gender_icon.Sprite = CommonTools.GetGenderIcon(info_.Gender); m_lvl_text.Text = string.Format("LV{0}", info_.Level); m_receive_gift_btn.Enable = FriendDataManager.Instance.Receive_gift_left_num > 0; m_receive_gift_btn.SetGray(!(FriendDataManager.Instance.Receive_gift_left_num > 0)); m_receive_gift_btn.Visible = true; m_received_gift_btn.Visible = false; }
public void SetData(AchievementMsg msg) { ConfAchievement confItem = ConfAchievement.Get(msg.Id); //m_Name_lab.Text = LocalizeModule.Instance.GetString(confItem.name); //m_Desc_lab.Text = LocalizeModule.Instance.GetString(confItem.info); long titleID = -1; long.TryParse(confItem.nobility, out titleID); if (titleID < 0) { m_Title_lab.Visible = false; } else { ConfTitle confTitle = ConfTitle.Get(titleID); if (confTitle != null) { m_Title_lab.Visible = true; m_Title_lab.Text = LocalizeModule.Instance.GetString("cheng_jiu_3", LocalizeModule.Instance.GetString(confTitle.name)); this.m_titleContentLab.Text = LocalizeModule.Instance.GetString(confTitle.info); } else { m_Title_lab.Visible = false; } } m_PopItem01.SetData(msg, confItem.progress1, confItem.rewardicon1, confItem.reward1, confItem.cash1, 0); m_PopItem02.SetData(msg, confItem.progress2, confItem.rewardicon2, confItem.reward2, confItem.cash1, 1); m_PopItem03.SetData(msg, confItem.progress3, confItem.rewardicon3, confItem.reward3, confItem.cash1, 2); }
private void ShowTaskTitle(long rewardTitleId) { if (rewardTitleId > 0) { m_title_txt.Visible = true; m_title_txt.Text = ConfTitle.Get(rewardTitleId).name; m_reward_root.Widget.anchoredPosition = reward_up_pos; } else { m_title_txt.Visible = false; m_reward_root.Widget.anchoredPosition = reward_down_pos; } }
public void Refresh(PlayerFriendMsg info_) { m_player_id = info_.PlayerId; m_name_text.Text = info_.Name; ConfTitle my_title = ConfTitle.Get(info_.TitleId); m_title_text.Text = null != my_title?LocalizeModule.Instance.GetString(my_title.name) : ""; FriendDataManager.Instance.SetHeadIcon(m_head_tex, info_.Icon, info_.PlayerId); m_gender_icon.Sprite = CommonTools.GetGenderIcon(info_.Gender); m_lvl_text.Text = string.Format("LV{0}", info_.Level); bool enable_gift = FriendDataManager.Instance.Send_gift_left_num <= 0 ? false : info_.Gift; m_send_gift_btn.Enable = enable_gift; m_send_gift_btn.SetGray(!enable_gift); }
private List <ConfTitle> CompareTitle(SCTitleResponse res) { List <TitleMsg> titlemsgs = new List <TitleMsg>(res.Titles); titlemsgs.Sort(CompareTitle); List <ConfTitle> titles = ConfTitle.array; List <ConfTitle> newTitles = new List <ConfTitle>(); for (int i = 0; i < titlemsgs.Count; i++) { ConfTitle title = ConfTitle.Get(titlemsgs[i].TitleId); if (title == null) { Debug.LogError("title id is none :" + titlemsgs[i].TitleId); continue; } newTitles.Add(title); } for (int i = 0; i < titles.Count; i++) { bool hasTitle = false; for (int j = 0; j < titlemsgs.Count; j++) { if (titlemsgs[j].TitleId == titles[i].id) { hasTitle = true; break; } } if (!hasTitle) { newTitles.Add(titles[i]); } } return(newTitles); }
public void Refresh(PlayerFriendMsg info_, IEnumerable <AchievementFriendMsg> achievements_) { ConfTitle my_title = ConfTitle.Get(info_.TitleId); string temp_str = null != my_title?LocalizeModule.Instance.GetString(my_title.name) : ""; m_rank_text.Text = $"{title_str}: {temp_str}"; m_name_text.Text = info_.Name; m_lvl_text.Text = LocalizeModule.Instance.GetString("UI_start_1.lvl", info_.Level); if (CommonTools.IsNeedDownloadIcon(info_.Icon)) { if (FriendDataManager.Instance.Friend_icons_dict.ContainsKey(info_.PlayerId)) { FriendIcon f_icon = FriendDataManager.Instance.Friend_icons_dict[info_.PlayerId]; if (f_icon.Url != info_.Icon) { m_head_tex.OnLoadFinish = (tex_) => { f_icon.Url = info_.Icon; f_icon.m_tex = tex_; }; m_head_tex.TextureName = info_.Icon; } else { m_head_tex.SetTexture(f_icon.m_tex); } } else { m_head_tex.OnLoadFinish = (tex_) => { FriendIcon f_icon = new FriendIcon(); f_icon.Url = info_.Icon; f_icon.m_tex = tex_; FriendDataManager.Instance.Friend_icons_dict.Add(info_.PlayerId, f_icon); }; m_head_tex.TextureName = info_.Icon; } } else { m_head_tex.TextureName = CommonData.GetBigPortrait(info_.Icon); } m_player_id_text.Text = $"{id_str}: {info_.PlayerId.ToString()}"; List <AchievementFriendMsg> msgs = new List <AchievementFriendMsg>(achievements_); m_achievement_grid.Clear(); if (msgs.Count > 0) { List <AchievementFriendMsg> filtered_msgs = msgs.FindAll((item) => { return((item.SubmitStatus & (1 << 1)) > 0 || (item.SubmitStatus & (1 << 2)) > 0 || (item.SubmitStatus & (1 << 3)) > 0); }); if (filtered_msgs.Count > 4) { filtered_msgs = filtered_msgs.GetRange(0, 4); } if (filtered_msgs.Count > 0) { m_achievement_grid.EnsureSize <PlayerAchievementComponent>(filtered_msgs.Count); for (int i = 0; i < m_achievement_grid.ChildCount; ++i) { ConfAchievement confAchieve = ConfAchievement.Get(filtered_msgs[i].Id); PlayerAchievementComponent item = m_achievement_grid.GetChild <PlayerAchievementComponent>(i); if (confAchieve != null) { string reward_icon = string.Empty; long finish_time = 0L; if ((filtered_msgs[i].SubmitStatus & (1 << 3)) > 0) { reward_icon = confAchieve.rewardicon3; finish_time = filtered_msgs[i].FinishTime; } else if ((filtered_msgs[i].SubmitStatus & (1 << 2)) > 0) { reward_icon = confAchieve.rewardicon2; finish_time = filtered_msgs[i].FinishTime2; } else if ((filtered_msgs[i].SubmitStatus & (1 << 1)) > 0) { reward_icon = confAchieve.rewardicon1; finish_time = filtered_msgs[i].FinishTime1; } item.SetData(reward_icon, confAchieve.name, finish_time); } item.Visible = true; } } } }