Example #1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // Allow resizable window
            this.Window.AllowUserResizing = true;

            // Add window handlers
            Form.Resize += delegate { EnsureProperPresentationParams(); };
            Exiting     += delegate(Object o, EventArgs e)
            {
                if (currentScreen != null)
                {
                    currentScreen.UnloadContent();
                }
            };

            base.Initialize();
        }