/// <summary> /// Deprecated Method for adding a new object to the Access_Menu EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToAccess_Menu(Access_Menu access_Menu) { base.AddObject("Access_Menu", access_Menu); }
/// <summary> /// Create a new Access_Menu object. /// </summary> /// <param name="menuID">Initial value of the MenuID property.</param> /// <param name="username">Initial value of the Username property.</param> /// <param name="menuText">Initial value of the MenuText property.</param> /// <param name="menuValuePath">Initial value of the MenuValuePath property.</param> public static Access_Menu CreateAccess_Menu(global::System.Int32 menuID, global::System.String username, global::System.String menuText, global::System.String menuValuePath) { Access_Menu access_Menu = new Access_Menu(); access_Menu.MenuID = menuID; access_Menu.Username = username; access_Menu.MenuText = menuText; access_Menu.MenuValuePath = menuValuePath; return access_Menu; }