/// <summary>
 /// Deprecated Method for adding a new object to the Access_Menu EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToAccess_Menu(Access_Menu access_Menu)
 {
     base.AddObject("Access_Menu", access_Menu);
 }
 /// <summary>
 /// Create a new Access_Menu object.
 /// </summary>
 /// <param name="menuID">Initial value of the MenuID property.</param>
 /// <param name="username">Initial value of the Username property.</param>
 /// <param name="menuText">Initial value of the MenuText property.</param>
 /// <param name="menuValuePath">Initial value of the MenuValuePath property.</param>
 public static Access_Menu CreateAccess_Menu(global::System.Int32 menuID, global::System.String username, global::System.String menuText, global::System.String menuValuePath)
 {
     Access_Menu access_Menu = new Access_Menu();
     access_Menu.MenuID = menuID;
     access_Menu.Username = username;
     access_Menu.MenuText = menuText;
     access_Menu.MenuValuePath = menuValuePath;
     return access_Menu;
 }