/// <summary> /// Creates a new player. /// </summary> public ScrollerPlayer CreateNewPlayer() { var playerEntity = ScrollerPlayer.LoadPlayerEntity(); ScrollerPlayer player = new ScrollerPlayer(playerEntity); this.AddPlayer(player); ScrollerBinds.CreateBinds(player); return(player); }
/// <summary> /// Creates and returns the binds for the specified player. /// </summary> public static void CreateBinds(ScrollerPlayer player) { var binds = new ScrollerBinds(player); }