Example #1
0
        public static async Task RunDebug(EngineContext engineContext)
        {
            var config         = AppConfig.GetConfiguration <Config>("ScriptDebug");
            var renderingSetup = RenderingSetup.Singleton;

            engineContext.RenderContext.PrepareEffectPlugins += (effectBuilder, plugins) =>
            {
                if (effectBuilder.PickingPassMainPlugin != null)
                {
                    RenderPassPlugin pickingPlugin;
                    if (engineContext.DataContext.RenderPassPlugins.TryGetValue(effectBuilder.Name == "Gizmo" ? "MouseOverPickingPlugin" : "PickingPlugin", out pickingPlugin))
                    {
                        plugins.Add(new PickingShaderPlugin {
                            RenderPassPlugin = (PickingPlugin)pickingPlugin, MainPlugin = effectBuilder.PickingPassMainPlugin
                        });
                    }
                }
                if (effectBuilder.SupportWireframe)
                {
                    RenderPassPlugin wireframePlugin;
                    if (engineContext.DataContext.RenderPassPlugins.TryGetValue("WireframePlugin", out wireframePlugin))
                    {
                        plugins.Add(new WireframeShaderPlugin {
                            RenderPassPlugin = wireframePlugin, MainTargetPlugin = renderingSetup.MainTargetPlugin
                        });
                    }
                }
            };

            pickingSystem = new PickingSystem();
            pickingSystem.PropertyChanged += pickingSystem_PropertyChanged;
            engineContext.Scheduler.Add(() => pickingSystem.ProcessGizmoAndPicking(engineContext));

            var socketContext      = new SocketContext();
            var socketContextAsync = new SocketContext();

            var currentScheduler = Scheduler.Current;

            var pendingClient = new PendingClient();

            socketContext.Connected = (clientSocketContext) =>
            {
                lock (pendingClient)
                {
                    pendingClient.MainSocket = clientSocketContext;
                    if (pendingClient.AsyncSocket != null)
                    {
                        currentScheduler.Add(() => ProcessClient(engineContext, pendingClient.MainSocket, pendingClient.AsyncSocket));
                    }
                }
            };
            socketContextAsync.Connected = (clientSocketContext) =>
            {
                lock (pendingClient)
                {
                    pendingClient.AsyncSocket = clientSocketContext;
                    if (pendingClient.MainSocket != null)
                    {
                        currentScheduler.Add(() => ProcessClient(engineContext, pendingClient.MainSocket, pendingClient.AsyncSocket));
                    }
                }
            };

            socketContext.StartServer(config.Port);
            socketContextAsync.StartServer(config.Port + 1);
        }
Example #2
0
        public static async Task RunDebug(EngineContext engineContext)
        {
            var config = AppConfig.GetConfiguration<Config>("ScriptDebug");
            var renderingSetup = RenderingSetup.Singleton;

            engineContext.RenderContext.PrepareEffectPlugins += (effectBuilder, plugins) =>
                {
                    if (effectBuilder.PickingPassMainPlugin != null)
                    {
                        RenderPassPlugin pickingPlugin;
                        if (engineContext.DataContext.RenderPassPlugins.TryGetValue(effectBuilder.Name == "Gizmo" ? "MouseOverPickingPlugin" : "PickingPlugin", out pickingPlugin))
                            plugins.Add(new PickingShaderPlugin { RenderPassPlugin = (PickingPlugin)pickingPlugin, MainPlugin = effectBuilder.PickingPassMainPlugin });
                    }
                    if (effectBuilder.SupportWireframe)
                    {
                        RenderPassPlugin wireframePlugin;
                        if (engineContext.DataContext.RenderPassPlugins.TryGetValue("WireframePlugin", out wireframePlugin))
                            plugins.Add(new WireframeShaderPlugin { RenderPassPlugin = wireframePlugin, MainTargetPlugin = renderingSetup.MainTargetPlugin });
                    }
                };

            pickingSystem = new PickingSystem();
            pickingSystem.PropertyChanged += pickingSystem_PropertyChanged;
            engineContext.Scheduler.Add(() => pickingSystem.ProcessGizmoAndPicking(engineContext));

            var socketContext = new SocketContext();
            var socketContextAsync = new SocketContext();

            var currentScheduler = Scheduler.Current;

            var pendingClient = new PendingClient();

            socketContext.Connected = (clientSocketContext) =>
                {
                    lock (pendingClient)
                    {
                        pendingClient.MainSocket = clientSocketContext;
                        if (pendingClient.AsyncSocket != null)
                            currentScheduler.Add(() => ProcessClient(engineContext, pendingClient.MainSocket, pendingClient.AsyncSocket));
                    }
                };
            socketContextAsync.Connected = (clientSocketContext) =>
                {
                    lock (pendingClient)
                    {
                        pendingClient.AsyncSocket = clientSocketContext;
                        if (pendingClient.MainSocket != null)
                            currentScheduler.Add(() => ProcessClient(engineContext, pendingClient.MainSocket, pendingClient.AsyncSocket));
                    }
                };

            socketContext.StartServer(config.Port);
            socketContextAsync.StartServer(config.Port + 1);
        }