Example #1
0
 private void processMessage <T>(NetMessage <T> netMessage)
 {
     if (typeof(T) == typeof(int))
     {
         if (netMessage.commandType == NetCommand.s_Player_id)
         {
             Object o = netMessage.payload;
             this.id = (int)o;
         }
         else if (netMessage.commandType == NetCommand.s_Player_Turn)
         {
             Object o = netMessage.payload;
             currentPlayer = (int)o;
             if (this.id == currentPlayer)
             {
                 form.roundStart();
             }
             else
             {
                 form.roundEnd();
             }
             form.log("Turn for Player id " + currentPlayer);
         }
     }
     else if (typeof(String) == typeof(T))
     {
         if (netMessage.commandType == NetCommand.s_Player_Connected)
         {
             form.log("Player " + netMessage.payload + " joined your game!");
         }
         else if (netMessage.commandType == NetCommand.s_Player_NameChange)
         {
             Console.Out.WriteLine("Player " + netMessage.payload + " changed the name");
             form.log("Player " + netMessage.payload + " changed the name!");
         }
     }
     else if (typeof(Move) == typeof(T))
     {
     }
     else if (typeof(Hand) == typeof(T))
     {
         Console.Out.WriteLine("Received Hand");
         Object obj = netMessage.payload;
         Hand   h   = (Hand)obj;
         form.refreshHand(h);
         // h.print();
     }
     else if (typeof(String[]) == typeof(T))
     {
         Object   obj = netMessage.payload;
         String[] s   = (String[])obj;
         foreach (String st in s)
         {
             Console.Out.Write(st + " ");
         }
         Console.Out.WriteLine();
     }
     else if (typeof(Board) == typeof(T))
     {
         Object obj = netMessage.payload;
         Board  b   = (Board)obj;
         form.refreshBoard(b);
         Console.Out.WriteLine("Received new Board");
         //b.print();
     }
 }