private void Button_Click(object sender, RoutedEventArgs e)
        {
            if (!ValidInput())
            {
                return;
            }

            var game = new Game(int.Parse(TeamNumber.Text))
            {
                GameNumber            = int.Parse(GameNumber.Text),
                AutonomousDescription = GetContentOfAutoDescription(),
                AutonomousSuccess     = AutoSucsses.GetIntValue(),
                Climb            = Climb.IsChecked != null && (bool)Climb.IsChecked,
                MiddleAutonomous = MiddleAuto.IsChecked != null && (bool)MiddleAuto.IsChecked,
                MissionSuccess   = MissionSucssesSlider.GetIntValue(),
                Missions         = GetSelectedMission(),
                Stability        = StabilitySlider.GetIntValue()
            };

            MsgLabel.Visibility = Visibility.Visible;
            if (!DataLists.AddGame(game))
            {
                MsgLabel.ShowMessage("Can't send game to server.\nPlease check your internet connection.", true);
            }
            else
            {
                MsgLabel.ShowMessage("Game has successfully saved!", false);
            }
        }