Example #1
0
        public override void Add(ColorD c)
        {
            m_r += c.R;
            m_g += c.G;
            m_b += c.B;

            m_count++;
        }
Example #2
0
        public override void Add(ColorD c)
        {
            c = c.FromGamma(2.2);

            m_r += c.R;
            m_g += c.G;
            m_b += c.B;

            m_count++;
        }
Example #3
0
 public override ColorD GetAvg48()
 {
     if (m_count == 0)
     {
         return new ColorD();
     }
     else
     {
         ColorD ret = new ColorD(m_r / ((double)m_count), m_g / ((double)m_count), m_b / ((double)m_count));
         ret = ret.ToGamma(2.2);
         return ret;
     }
 }
Example #4
0
 public override Color GetAvg()
 {
     if (m_count == 0)
     {
         return Color.FromArgb(0, 0, 0);
     }
     else
     {
         ColorD ret = new ColorD(m_r / ((double)m_count), m_g / ((double)m_count), m_b / ((double)m_count));
         ret = ret.ToGamma(2.2);
         return Utils.Dither(ret);
     }
 }
Example #5
0
        public static Color Dither(ColorD color)
        {
            double r = color.R;
            double g = color.G;
            double b = color.B;

            r = r * 255.0 + Rnd.NextDouble();
            g = g * 255.0 + Rnd.NextDouble();
            b = b * 255.0 + Rnd.NextDouble();

            return Color.FromArgb(
                Math.Min(255, Math.Max(0, (int)r)),
                Math.Min(255, Math.Max(0, (int)g)),
                Math.Min(255, Math.Max(0, (int)b)));
        }
Example #6
0
        public unsafe void Set(int x, int y, Color c, ColorD for48)
        {
            if (x < 0 || x >= m_width || y < 0 || y >= m_height || m_r == null)
            {
                throw new Exception();
            }
            ((int*)m_data.Scan0)[x + y * m_data.Stride / 4] = c.ToArgb();

            m_r[x, y] = (UInt16)(Math.Max(0.0, Math.Min(1.0, for48.R)) * ((double)UInt16.MaxValue));
            m_g[x, y] = (UInt16)(Math.Max(0.0, Math.Min(1.0, for48.G)) * ((double)UInt16.MaxValue));
            m_b[x, y] = (UInt16)(Math.Max(0.0, Math.Min(1.0, for48.B)) * ((double)UInt16.MaxValue));
        }
Example #7
0
 public ColorD(double A, ColorD color)
 {
     m_R = color.R;
     m_G = color.G;
     m_B = color.B;
     m_A = A;
 }
Example #8
0
 public static ColorYUV FromColorD(ColorD from)
 {
     return new ColorYUV(from.A,
         0.299 * from.R + 0.587 * from.G + 0.114 * from.B,
         -0.14713 * from.R - 0.28886 * from.G + 0.436 * from.B,
         0.615 * from.R - 0.51499 * from.G - 0.10001 * from.B);
 }
Example #9
0
        public static ColorCMYK FromColorD(ColorD from)
        {
            double c = 1.0 - from.R;
            double m = 1.0 - from.G;
            double y = 1.0 - from.B;

            double k = (double)Math.Min(c, Math.Min(m, y));

            if (k == 1.0)
            {
                return new ColorCMYK(from.A, 0, 0, 0, 1);
            }
            else
            {
                return new ColorCMYK(from.A, (c - k) / (1 - k), (m - k) / (1 - k), (y - k) / (1 - k), k);
            }
        }
Example #10
0
        static PointD ColorToXY(ColorD color)
        {
            PointD ptR = new PointD(1.0, 0.0);
            PointD ptG = new PointD(0.0, 1.0);
            PointD ptB = new PointD(0.0, 0.0);

            double r = color.R > 0.04045 ? Math.Pow((color.R + 0.055) / 1.055, 2.4000000953674316) : color.R / 12.92;
            double g = color.G > 0.04045 ? Math.Pow((color.G + 0.055) / 1.055, 2.4000000953674316) : color.G / 12.92;
            double b = color.B > 0.04045 ? Math.Pow((color.B + 0.055) / 1.055, 2.4000000953674316) : color.B / 12.92;

            double x = r * 0.664511 + g * 0.154324 + b * 0.162028;
            double y = r * 0.283881 + g * 0.668433 + b * 0.047685;
            double z = r * 0.000088 + g * 0.0723 + b * 0.986039;

            PointD xy = new PointD(x / (x + y + z), y / (x + y + z));

            if (double.IsNaN(xy.X))
            {
                xy.X = 0.0;
            }

            if (double.IsNaN(xy.Y))
            {
                xy.Y = 0.0;
            }

            if (!IsInReach(xy, ptR, ptG, ptB))
            {
                PointD pAB = PointD.ClosestPoint(ptR, ptG, xy);
                PointD pAC = PointD.ClosestPoint(ptB, ptR, xy);
                PointD pBC = PointD.ClosestPoint(ptG, ptB, xy);

                double dAB = PointD.Distance(xy, pAB);
                double dAC = PointD.Distance(xy, pAC);
                double dBC = PointD.Distance(xy, pBC);

                double lowest = dAB;
                PointD closestPoint = pAB;

                if (dAC < lowest)
                {
                    lowest = dAC;
                    closestPoint = pAC;
                }

                if (dBC < lowest)
                {
                    lowest = dBC;
                    closestPoint = pBC;
                }

                xy.X = closestPoint.X;
                xy.Y = closestPoint.Y;
            }

            return new PointD(xy.X, xy.Y);
        }
Example #11
0
 public static ColorXY FromColorD(ColorD from)
 {
     PointD pt = ColorToXY(from);
     return new ColorXY(from.A, pt.X, pt.Y);
 }
Example #12
0
        public static ColorHSL FromColorD(ColorD from)
        {
            double h = 0, s = 0, l = 0;

            double max = Math.Max(from.R, Math.Max(from.G, from.B));
            double min = Math.Min(from.R, Math.Min(from.G, from.B));

            if (max == min)
            {
                h = 0;
            }
            else if (max == from.R && from.G >= from.B)
            {
                h = 60.0 * (from.G - from.B) / (max - min);
            }
            else if (max == from.R && from.G < from.B)
            {
                h = 60.0 * (from.G - from.B) / (max - min) + 360.0;
            }
            else if (max == from.G)
            {
                h = 60.0 * (from.B - from.R) / (max - min) + 120.0;
            }
            else if (max == from.B)
            {
                h = 60.0 * (from.R - from.G) / (max - min) + 240.0;
            }

            l = (max + min) / 2.0;

            if (l == 0 || max == min)
            {
                s = 0;
            }
            else if (0 < l && l <= 0.5)
            {
                s = (max - min) / (max + min);
            }
            else if (l > 0.5)
            {
                s = (max - min) / (2 - (max + min));
            }

            return new ColorHSL(from.A, h, s, l);
        }
Example #13
0
        public static ColorHSB FromColorD(ColorD from)
        {
            double max = Math.Max(from.R, Math.Max(from.G, from.B));
            double min = Math.Min(from.R, Math.Min(from.G, from.B));

            double h = 0.0;
            if (max == from.R && from.G >= from.B)
            {
                h = 60 * (from.G - from.B) / (max - min);
            }
            else if (max == from.R && from.G < from.B)
            {
                h = 60 * (from.G - from.B) / (max - min) + 360;
            }
            else if (max == from.G)
            {
                h = 60 * (from.B - from.R) / (max - min) + 120;
            }
            else if (max == from.B)
            {
                h = 60 * (from.R - from.G) / (max - min) + 240;
            }

            double s = (max == 0) ? 0.0 : (1.0 - (min / max));

            return new ColorHSB(from.A, h, s, (double)max);
        }
Example #14
0
 public ColorD AlphaBlend(ColorD back)
 {
     return new ColorD(back.A,
         m_R * (m_A) + back.R * (1.0 - m_A),
         m_G * (m_A) + back.G * (1.0 - m_A),
         m_B * (m_A) + back.B * (1.0 - m_A));
 }
Example #15
0
 public abstract void Add(ColorD c);