public static void Populate(IScintillaConfig scintillaConfig, ConfigResource resource)
 {
     config = scintillaConfig;
     if (config != null)
     {
         PropertiesReader.Read(resource, PropertyRead);
     }
 }
 public static void Populate(IScintillaConfig scintillaConfig, FileInfo file)
 {
     config = scintillaConfig;
     if (config != null)
     {
         PropertiesReader.Read(new ConfigResource(file), PropertyRead);
     }
 }