public StSceneStatusMonitor( StModel model, StSceneRunner sceneRunner) { _sceneRunner = sceneRunner; _model = model; }
public StSceneRunner( StListView listView, StModel model, StCommands.SceneOpener sceneOpener) { _sceneOpener = sceneOpener; _model = model; _listView = listView; }
public StListController( StListView view, StListModel listModel, StCommands.OpenContextMenu openMenuCommand, StModel model) { _model = model; _openMenuCommand = openMenuCommand; _listModel = listModel; _view = view; }
public StMainInitializer(StModel model) { _model = model; }