public void CreateSpeMonsters(Scene _this, List <int> worldBossIds) { foreach (var id in worldBossIds) { var record = Table.GetWorldBOSS(id); if (record == null) { continue; } var tbSceneNpc = Table.GetSceneNpc(record.SceneNpc); if (tbSceneNpc.SceneID != _this.TypeId) { continue; } _this.CreateSpeMonster(record); } }