Example #1
0
 private void Menu_KeyDown(object sender, KeyEventArgs e)
 {
     if (e.KeyCode == Keys.Enter)
     {
         this.Close();
     }
     if (e.KeyCode == Keys.S)
     {
         Top5Score top5 = new Top5Score();
         top5.ShowDialog();
     }
 }
Example #2
0
        private void AnaForm_KeyDown(object sender, KeyEventArgs e)
        {
            switch (e.KeyCode)
            {
            case Keys.Right:
                _game.Move(Direction.Right);
                break;

            case Keys.Left:
                _game.Move(Direction.Left);
                break;

            case Keys.Space:
                _game.Shoot();
                break;

            case Keys.P:
                //P tuşuna bastıkca pause yi 1 artırıp kontrol olarak kullanır
                pause++;

                if (pause % 2 != 0)
                {
                    _game.GamePause(true);
                }
                if (pause % 2 == 0)
                {
                    _game.GamePause(false);
                }

                break;

            case Keys.S:

                Top5Score top5 = new Top5Score();
                top5.ShowDialog();

                break;

            default:
                break;
            }
        }