public void NewGame() { Animals = new List<IAnimal>(); var board = new Board(); board.Create(); do { Play(board); } while (Animals.Count > 0); }
public void SetUp() { gameplay = new Gameplay { Animals = new List<IAnimal>() }; animalActions= new AnimalActions(); board = new Board(); board.Create(); }
public void SetUp() { antilope = new Antilope(); antilopeActions = new AntilopeActions(); gameplay = new Gameplay { Animals = new List<IAnimal>() }; board = new Board(); board.Create(); }