public Form1() { InitializeComponent(); bool init = false; try { int result = DB.InitDB(); AddLoginMessage(string.Format("{0} Users' Status Inited", result)); //初始化用户状态 init = true; } catch (Exception e) { AddLoginMessage("数据库初始化失败"); AddDebugMessage(string.Format("{0} : {1} {2}", e.Message, e.TargetSite, e.Source)); } if (init) { hall = new GameHall(this); serverThread = new Thread(new ThreadStart(StartListen)); serverThread.Start(); AddLoginMessage("Socket Server Started"); } }