public Hegemony() { mode_name = "Hegemony"; rule = new HegemonyRule(); skills = new List <Skill> { new GameRule_AskForGeneralShowHead(), new GameRule_AskForGeneralShowDeputy(), new GameRule_AskForArraySummon() }; }
public Hegemony() { mode_name = "Hegemony"; rule = new HegemonyRule(); }