Example #1
0
        /// <summary>
        /// Create an editor for the specified file
        /// </summary>
        /// <param name="fullName">The full path to the file</param>
        /// <param name="fileItem">The project file item or null if the method should find it for itself</param>
        /// <returns>The editor window created for the file</returns>
        public DockContent CreateFileEditor(string fullName, FileItem fileItem)
        {
            DockContent editor = null;
            string ext = Path.GetExtension(fullName).ToLowerInvariant();

            if(fileItem == null)
            {
                if(this.CurrentProject != null)
                    fileItem = this.CurrentProject.FindFile(fullName);

                if(fileItem == null)
                    return null;
            }

            if(!File.Exists(fullName))
                return null;

            // Try for a built in editor
            switch(SandcastleProject.DefaultBuildAction(fullName))
            {
                case BuildAction.None:
                case BuildAction.Content:
                    switch(ext)
                    {
                        case ".aml":
                        case ".asp":
                        case ".aspx":
                        case ".ascx":
                        case ".cmp":
                        case ".config":
                        case ".css":
                        case ".htm":
                        case ".html":
                        case ".js":
                        case ".log":
                        case ".topic":
                        case ".txt":
                        case ".xml":
                            editor = new TopicEditorWindow(fullName);
                            break;

                        default:
                            break;
                    }
                    break;

                case BuildAction.CodeSnippets:
                case BuildAction.TopicTransform:
                case BuildAction.XamlConfiguration:
                    editor = new TopicEditorWindow(fullName);
                    break;

                case BuildAction.ContentLayout:
                    editor = new ContentLayoutWindow(fileItem);
                    break;

                case BuildAction.ResourceItems:
                    // The content of the resource items could be bad (ill-formed XML) so edit as text if it
                    // cannot be loaded using the default editor.
                    try
                    {
                        editor = new ResourceItemEditorWindow(fileItem);
                    }
                    catch(Exception ex)
                    {
                        System.Diagnostics.Debug.WriteLine(ex);
                        MessageBox.Show("Unable to load file using the resource item editor: " + ex.Message +
                            "\r\n\r\nThe file will be opened using the standard text editor.",
                            Constants.AppName, MessageBoxButtons.OK, MessageBoxIcon.Error);

                        editor = new TopicEditorWindow(fullName);
                    }
                    break;

                case BuildAction.SiteMap:
                    editor = new SiteMapEditorWindow(fileItem);
                    break;

                case BuildAction.Tokens:
                    // The content of the tokens could be bad (ill-formed XML) so edit as text if it cannot be
                    // loaded using the default editor.
                    try
                    {
                        editor = new TokenEditorWindow(fileItem);
                    }
                    catch(Exception ex)
                    {
                        System.Diagnostics.Debug.WriteLine(ex);
                        MessageBox.Show("Unable to load file using the token editor: " + ex.Message +
                            "\r\n\r\nThe file will be opened using the standard text editor.",
                            Constants.AppName, MessageBoxButtons.OK, MessageBoxIcon.Error);

                        editor = new TopicEditorWindow(fullName);
                    }
                    break;

                default:    // No association, the caller may try to launch an external editor
                    break;
            }

            // If we couldn't create one and it looks like a text file, use the topic editor
            if(editor == null)
                try
                {
                    if(!reBinary.IsMatch(File.ReadAllText(fullName)))
                        editor = new TopicEditorWindow(fullName);
                }
                catch(Exception ex)
                {
                    System.Diagnostics.Debug.WriteLine(ex);
                }

            return editor;
        }
        /// <summary>
        /// Edit the selected node's file if possible
        /// </summary>
        /// <param name="node">The node to edit</param>
        private void EditNodeFile(TreeNode node)
        {
            NodeData nodeData = (NodeData)node.Tag;
            DockContent editor = null;
            FileItem fileItem;
            string fullName, ext;

            if(nodeData.BuildAction >= BuildAction.Folder)
                return;

            fileItem = (FileItem)nodeData.Item;
            fullName = fileItem.Include;
            ext = Path.GetExtension(fullName).ToLower(CultureInfo.InvariantCulture);

            // If the document is already open, just activate it
            foreach(IDockContent content in this.DockPanel.Contents)
                if(String.Compare(content.DockHandler.ToolTipText, fullName,
                  true, CultureInfo.CurrentCulture) == 0)
                {
                    content.DockHandler.Activate();
                    return;
                }

            if(!File.Exists(fullName))
            {
                MessageBox.Show("File does not exist: " + fullName,
                    Constants.AppName, MessageBoxButtons.OK,
                    MessageBoxIcon.Error);
                return;
            }

            // Give preference to the external editors if any are defined
            foreach(ContentFileEditor fileEditor in ContentFileEditorCollection.GlobalEditors)
                if(fileEditor.IsEditorFor(ext))
                    if(ContentFileEditorCollection.GlobalEditors.LaunchEditorFor(
                      fullName, currentProject.Filename))
                        return;

            // Try for a built in editor
            switch(SandcastleProject.DefaultBuildAction(fullName))
            {
                case BuildAction.None:
                case BuildAction.Content:
                    switch(ext)
                    {
                        case ".aml":
                        case ".asp":
                        case ".aspx":
                        case ".ascx":
                        case ".cmp":
                        case ".config":
                        case ".css":
                        case ".htm":
                        case ".html":
                        case ".items":
                        case ".js":
                        case ".log":
                        case ".snippets":
                        case ".topic":
                        case ".tokens":
                        case ".txt":
                        case ".xml":
                            editor = new TopicEditorWindow(fullName);
                            break;

                        default:
                            break;
                    }
                    break;

                case BuildAction.CodeSnippets:
                case BuildAction.TopicTransform:
                    editor = new TopicEditorWindow(fullName);
                    break;

                case BuildAction.ContentLayout:
                    editor = new ContentLayoutWindow(fileItem);
                    break;

                case BuildAction.ResourceItems:
                    // The content of the resource items could be bad
                    // (ill-formed XML) so edit as text if it cannot be
                    // loaded using the default editor.
                    try
                    {
                        editor = new ResourceItemEditorWindow(fileItem);
                    }
                    catch(Exception ex)
                    {
                        System.Diagnostics.Debug.WriteLine(ex);
                        MessageBox.Show("Unable to load file using the " +
                            "resource item editor: " + ex.Message + "\r\n\r\nThe file " +
                            "will be opened using the standard text editor",
                            Constants.AppName, MessageBoxButtons.OK,
                            MessageBoxIcon.Error);

                        editor = new TopicEditorWindow(fullName);
                    }
                    break;

                case BuildAction.SiteMap:
                    editor = new SiteMapEditorWindow(fileItem);
                    break;

                case BuildAction.Tokens:
                    // The content of the tokens could be bad (ill-formed XML)
                    // so edit as text if it cannot be loaded using the default
                    // editor.
                    try
                    {
                        editor = new TokenEditorWindow(fileItem);
                    }
                    catch(Exception ex)
                    {
                        System.Diagnostics.Debug.WriteLine(ex);
                        MessageBox.Show("Unable to load file using the " +
                            "token editor: " + ex.Message + "\r\n\r\nThe file " +
                            "will be opened using the standard text editor",
                            Constants.AppName, MessageBoxButtons.OK,
                            MessageBoxIcon.Error);

                        editor = new TopicEditorWindow(fullName);
                    }
                    break;

                default:    // Try to launch an external editor
                    break;
            }

            if(editor != null)
                editor.Show(this.DockPanel);
            else
                if(!ContentFileEditorCollection.GlobalEditors.LaunchEditorFor(
                  fullName, currentProject.Filename))
                    MessageBox.Show(String.Format(CultureInfo.CurrentCulture,
                        "Unable to launch '{0}' for editing.  Reason: {1}",
                        fullName,
                        ContentFileEditorCollection.GlobalEditors.LastError.Message),
                        Constants.AppName, MessageBoxButtons.OK,
                        MessageBoxIcon.Error);
        }