Example #1
0
        static void RunInternal(string[] args)
        {
            using (MySteamService steamService = new MySteamService(MySandboxGame.IsDedicated, AppId))
            {
                IMyRender renderer = null;

                if (MySandboxGame.IsDedicated)
                {
                    renderer = new MyNullRender();
                }
                else if (!MyFakes.ENABLE_DX11_RENDERER)
                {
                    renderer = new MyDX9Render();
                }
                else if (MyFakes.ENABLE_DX11_RENDERER)
                {
                    renderer = new MyDX11Render();
                }

                VRageRender.MyRenderProxy.Initialize(renderer);

                VRageRender.MyRenderProxy.IS_OFFICIAL = MyFinalBuildConstants.IS_OFFICIAL;
                VRageRender.MyRenderProxy.GetRenderProfiler().SetAutocommit(false);
                VRageRender.MyRenderProxy.GetRenderProfiler().InitMemoryHack("MainEntryPoint");
                VRageRender.MyRenderProxy.GetRenderProfiler().StartProfilingBlock("MyProgram.Init");
                VRageRender.MyRenderProxy.GetRenderProfiler().StartProfilingBlock("MySteam.Init()");

                if (!MySandboxGame.IsDedicated)
                {
                    if (steamService.IsActive)
                    {
                        steamService.SetNotificationPosition(MySteamService.NotificationPosition.TopLeft);

                        MySandboxGame.Log.WriteLineAndConsole("Steam.IsActive: " + steamService.IsActive);
                        MySandboxGame.Log.WriteLineAndConsole("Steam.IsOnline: " + steamService.IsOnline);
                        MySandboxGame.Log.WriteLineAndConsole("Steam.OwnsGame: " + steamService.OwnsGame);
                        MySandboxGame.Log.WriteLineAndConsole("Steam.UserId: " + steamService.UserId);
                        MySandboxGame.Log.WriteLineAndConsole("Steam.UserName: "******"[n/a]");
                        MySandboxGame.Log.WriteLineAndConsole("Steam.Branch: " + steamService.BranchName ?? "[n/a]");
                        MySandboxGame.Log.WriteLineAndConsole("Build date: " + MySandboxGame.BuildDateTime.ToString("yyyy-MM-dd hh:mm", CultureInfo.InvariantCulture));
                        MySandboxGame.Log.WriteLineAndConsole("Build version: " + MySandboxGame.BuildVersion.ToString());
                    }
                    else if (MyFinalBuildConstants.IS_OFFICIAL) //We dont need Steam only in VS 
                    {
                        if (!(steamService.IsActive && steamService.OwnsGame))
                        {
                            MessageBoxWrapper("Steam is not running!", "Please run this game from Steam." + Environment.NewLine + "(restart Steam if already running)");
                            return;
                        }
                    }
                    else
                    {
                        if (!(steamService.IsActive && steamService.OwnsGame))
                        {
                            MessageBoxWrapper("Steam is not running!", "Game might be unstable when run without Steam!");
                        }
                    }
                }

                VRageRender.MyRenderProxy.GetRenderProfiler().EndProfilingBlock();

                VRageRender.MyRenderProxy.GetRenderProfiler().StartProfilingBlock("new MySandboxGame()");

                SpaceEngineersGame.SetupPerGameSettings();

                VRageGameServices services = new VRageGameServices(steamService);

                if (!MySandboxGame.IsDedicated)
                    MyFileSystem.InitUserSpecific(steamService.UserId.ToString());

                using (MySandboxGame game = new MySandboxGame(services, args))
                {
                    VRageRender.MyRenderProxy.GetRenderProfiler().EndProfilingBlock();
                    VRageRender.MyRenderProxy.GetRenderProfiler().EndProfilingBlock();
                    game.Run(disposeSplashScreen: DisposeSplashScreen);
                }
            }
        }