public static MyCubeGrid GetLootboxGrid(Vector3 position, KothConfig config)
        {
            if (MyAPIGateway.Entities.GetEntityById(config.LootboxGridEntityId) != null)
            {
                if (MyAPIGateway.Entities.GetEntityById(config.LootboxGridEntityId) is MyCubeGrid grid)
                {
                    return(grid);
                }
            }
            BoundingSphereD sphere = new BoundingSphereD(position, config.CaptureRadiusInMetre + 5000);

            foreach (MyCubeGrid grid in MyAPIGateway.Entities.GetEntitiesInSphere(ref sphere).OfType <MyCubeGrid>())
            {
                IMyFaction fac = FacUtils.GetPlayersFaction(FacUtils.GetOwner(grid));
                if (fac != null && fac.Tag.Equals(config.KothBuildingOwner))
                {
                    Sandbox.ModAPI.IMyGridTerminalSystem gridTerminalSys = MyAPIGateway.TerminalActionsHelper.GetTerminalSystemForGrid(grid);

                    Sandbox.ModAPI.IMyTerminalBlock block = gridTerminalSys.GetBlockWithName(config.LootBoxTerminalName);
                    if (block != null)
                    {
                        return(grid);
                    }
                }
            }
            return(null);
        }
 public static void SpawnCores(MyCubeGrid grid, KothConfig config)
 {
     if (grid != null)
     {
         Sandbox.ModAPI.IMyGridTerminalSystem gridTerminalSys = MyAPIGateway.TerminalActionsHelper.GetTerminalSystemForGrid(grid);
         MyDefinitionId rewardItem             = getRewardItem(config);
         Sandbox.ModAPI.IMyTerminalBlock block = gridTerminalSys.GetBlockWithName(config.LootBoxTerminalName);
         if (block != null && rewardItem != null)
         {
             Log.Info("Should spawn item");
             MyItemType itemType = new MyInventoryItemFilter(rewardItem.TypeId + "/" + rewardItem.SubtypeName).ItemType;
             block.GetInventory().AddItems((MyFixedPoint)config.RewardAmount, (MyObjectBuilder_PhysicalObject)MyObjectBuilderSerializer.CreateNewObject(rewardItem));
         }
         else
         {
             Log.Info("Cant spawn item");
         }
         return;
     }
 }