Example #1
0
        void gameTick()
        {
            int cursorX = getMouseX(this, mainWindow.area) / (TileSize * mainWindow.scale);
            int cursorY = getMouseY(this, mainWindow.area) / (TileSize * mainWindow.scale);

            if (inRange(cursorX, 0, BoardSize) && inRange(cursorY, 0, BoardSize))
            {
                //DisplayTile(gfx,new Tile(cursorX,cursorY,0,"cursor"),mainWindow);
            }
            rightWindow.ResizeMe(newRectPoint2Point(allignPoint(this.ClientRectangle, 100 - borderSize, 0), allignPoint(this.ClientRectangle, 100, 100)));
            rightWindow.DrawWindow();
            handleEnemies();
            // Draws border
            fillAllignedRectPoint2Point(gfx, MainForm.brushBlack, mainWindow.area, 0, 0, 1, 100);
            fillAllignedRectPoint2Point(gfx, MainForm.brushBlack, mainWindow.area, 0, 0, 100, 1);
            fillAllignedRectPoint2Point(gfx, MainForm.brushBlack, mainWindow.area, 99, 0, 100, 100);
            fillAllignedRectPoint2Point(gfx, MainForm.brushBlack, mainWindow.area, 0, 99, 100, 100);
            if (mouseDown)
            {
                mouseDown = false;
                if (inRange(cursorX, 0, BoardSize - 1) && inRange(cursorY, 0, BoardSize - 1))
                {
                    if (gameBoard.board[cursorX, cursorY].state.Equals("enemy"))
                    {
                        mainWindow.setState("Title");
                        clicks = 0;                       // resets score
                    }
                    else
                    {
                        clicks++;
                    }
                }
            }
        }
Example #2
0
 void resizeTick()
 {
     picMain.Refresh();
     picMain.Size = this.Size;
     fillAllignedRectPoint2Point(gfx, brushBlack, this.ClientRectangle, 0, 0, borderSize, 100);
     fillAllignedRectPoint2Point(gfx, brushBlack, this.ClientRectangle, 100 - borderSize, 0, 100, 100);
     fillOJ();
     mainWindow.ResizeMe(newRectPoint2Point(allignPoint(this.ClientRectangle, borderSize, 0), allignPoint(this.ClientRectangle, 100 - borderSize, 100)));
     leftWindow.ResizeMe(newRectPoint2Point(allignPoint(this.ClientRectangle, 0, 0), allignPoint(this.ClientRectangle, borderSize, 100)));
 }