public void Draw() { SampleDraw.DrawSprite(textSprite); playButton.Draw(); stopButton.Draw(); volumeSlider.Draw(); }
public static bool Render() { graphics.SetClearColor(0.0f, 0.0f, 0.0f, 0.0f); graphics.Clear(); SampleDraw.DrawText("Status : " + bgmPlayer.Status, 0xffffffff, 0, 64); SampleDraw.DrawText("Volume", 0xffffffff, volTextPosX, volTextPosY); playButton.Draw(); stopButton.Draw(); pauseButton.Draw(); resumeButton.Draw(); volumeSlider.Draw(); SampleDraw.DrawText("BgmPlayer Sample", 0xffffffff, 0, 0); graphics.SwapBuffers(); return(true); }
public static bool Render() { graphics.SetViewport(0, 0, screenWidth, screenHeight); graphics.SetClearColor(0.0f, 0.0f, 0.0f, 0.0f); graphics.Clear(); button0.Draw(); button1.Draw(); button2.Draw(); button3.Draw(); slider.Draw(); inputTextButton.Draw(); SampleDraw.DrawText("PersistentMemory Sample", 0xffffffff, 0, 0); SampleDraw.DrawText("Toggle Button", 0xffffffff, (((screenWidth - (BUTTON_NO * 128)) / 2) + 16), 96); SampleDraw.DrawText("TextDialog", 0xffffffff, ((screenWidth - 480) / 2), 224); SampleDraw.DrawText("Slider", 0xffffffff, ((screenWidth - 384) / 2), 330); graphics.SwapBuffers(); return(true); }