Example #1
0
 public static MySQLConnector Instance()
 {
     if (_instance == null)
     {
         _instance = new MySQLConnector();
     }
     return(_instance);
 }
Example #2
0
        protected override void OnInitialized(EventArgs e)
        {
            base.OnInitialized(e);

            Console.WriteLine("\n----------------------------------");
            Console.WriteLine(" LDami's gamemode");
            Console.WriteLine("----------------------------------\n");

            this.AddPlayerClass(1, 1, new Vector3(1431.6393, 1519.5398, 10.5988), 0.0f);

            Console.WriteLine("GameMode.cs - GameMode.OnInitialized:I: Connecting to MySQL Server ...");
            mySQLConnector = MySQLConnector.Instance();
            Boolean isConnected = false;

            while (!isConnected)
            {
                System.Threading.Thread.Sleep(1000);
                if (mySQLConnector.Connect())
                {
                    Console.WriteLine("Done");
                    Console.WriteLine("MySql State: " + mySQLConnector.GetState());
                    isConnected = true;
                }
            }
            eventManager = EventManager.Instance();
            //NPC npc = new NPC();
            //npc.Create();
            //Console.WriteLine("GameMode.cs - GameMode.OnInitialized:I: NPC Created !");

            Civilisation.PathExtractor.Load();
            //Civilisation.PathExtractor.Extract("E:\\Jeux\\GTA San Andreas\\data\\Paths\\NODES0.DAT");

            for (int i = 0; i < 64; i++)
            {
                Civilisation.PathExtractor.Extract("E:\\Jeux\\GTA San Andreas\\data\\Paths", i);
            }

            Console.WriteLine("Total path points: " + PathExtractor.pathPoints.Count);

            /*
             * if(PathExtractor.pathPoints != null)
             * {
             *  GlobalObject[] globalObject = new GlobalObject[PathExtractor.pathPoints.Length];
             *  TextLabel[] textLabels = new TextLabel[PathExtractor.pathPoints.Length];
             *  int idx = 0;
             *  foreach(Vector3 point in PathExtractor.pathPoints)
             *  {
             *      Console.WriteLine("GameMode.cs - GameMode.OnInitialized:I: Creating object " + idx + "/" + PathExtractor.pathPoints.Length);
             *      Console.WriteLine("GameMode.cs - GameMode.OnInitialized:I: Position: " + point.ToString());
             *      globalObject[idx] = new GlobalObject(18808, point + new Vector3(0.0f, 0.0f, 5.0f), Vector3.Zero);
             *      textLabels[idx] = new TextLabel("N°" + idx + "\n" + point.ToString(), SampSharp.GameMode.SAMP.Color.White, point + new Vector3(0, 0, 20.0), 200.0f);
             *      idx++;
             *      //globalObject[idx++] = new GlobalObject(18876, point + new Vector3(0.0f, 0.0f, 5.0f), Vector3.Zero);
             *  }
             * }
             */
            Console.WriteLine("GameMode.cs - GameMode.OnInitialized:I: Gamemode ready !");
        }