private void cal_state() { if (_v.isParallel(new sg_Vector3(0, 0, 1))) { __state = PlaneState.Vertical; } if (_v.isVertical(new sg_Vector3(0, 0, 1))) { __state = PlaneState.Horizon; } }
private void cal_state() { if (_v.isParallel(new sg_Vector3(0, 0, 1))) { __state = PlaneState.Vertical; } if (_v.isVertical(new sg_Vector3(0, 0, 1))) { __state = PlaneState.Horizon; } }