/// <summary> /// UI窗体入栈 /// </summary> /// <param name="uiFormName">窗体的名称</param> private void PushUIFormToStack(string uiFormName) { BaseUIForm baseUIForm; //UI窗体 //判断“栈”集合中,是否有其他的窗体,有则“冻结”处理。 if (_StaCurrentUIForms.Count > 0) { BaseUIForm topUIForm = _StaCurrentUIForms.Peek(); //栈顶元素作冻结处理 topUIForm.Freeze(); } //判断“UI所有窗体”集合是否有指定的UI窗体,有则处理。 _DicALLUIForms.TryGetValue(uiFormName, out baseUIForm); if (baseUIForm != null) { //当前窗口显示状态 baseUIForm.Display(); //把指定的UI窗体,入栈操作。 _StaCurrentUIForms.Push(baseUIForm); } else { Debug.Log("baseUIForm==null,Please Check, 参数 uiFormName=" + uiFormName); } }
/// <summary> /// UI窗体入栈 /// </summary> /// <param name="uiFormName">窗体名称</param> private void PushUIFormToStack(string uiFormName) { BaseUIForm baseUIForm; if (_StaCurrentUIForms.Count > 0) { BaseUIForm topUIForm = _StaCurrentUIForms.Peek(); topUIForm.Freeze(); } _DicAllUIForms.TryGetValue(uiFormName, out baseUIForm); if (baseUIForm != null) { baseUIForm.Display(); _StaCurrentUIForms.Push(baseUIForm); } else { Debug.Log("baseUIForm == null"); } }
/// <summary> /// 反向切换类型的窗体的进入 /// (UI窗体的入栈,显示指定名称的窗体) /// </summary> /// <param name="uiFormName">窗体的名称</param> private void PushUIForm(string uiFormName) { BaseUIForm baseUIForm; //UI窗体 //判断栈集合中,是否有其他的窗体,有则进行冻结处理 if (_StaCurrentUIForms.Count > 0) { BaseUIForm topUIForm = _StaCurrentUIForms.Peek(); topUIForm.Freeze(); } //判断“所有UI窗体”集合是否有指定的UI窗体,有则处理 _DicAllUIForms.TryGetValue(uiFormName, out baseUIForm); if (baseUIForm == null) { return; } //把指定的UI窗体入栈 _StaCurrentUIForms.Push(baseUIForm); //显示窗体 baseUIForm.Display(); }
/// <summary> /// UI窗体入栈 /// </summary> /// <param name="窗体名字"></param> private void PushUIFormToStack(string uiFormName) { BaseUIForm currentUIForm; //判断栈集合中 是否有其他窗体 如果有 冻结处理 if (_StaCurrentUIForm.Count > 0) { BaseUIForm topUIForm = _StaCurrentUIForm.Peek(); topUIForm.Freeze(); } //判断UI所有窗体 是否有指定UI 有则处理 没有报错 _DicALLUIForms.TryGetValue(uiFormName, out currentUIForm); if (currentUIForm != null) { currentUIForm.Display(); //入栈 _StaCurrentUIForm.Push(currentUIForm); } else { Debug.LogError("UI 加载错误"); } }