Example #1
0
 public void Dispose()
 {
     Game.World?.UnloadContent();
     Renderer.Dispose();
     WorldContent?.Dispose();
     EngineContent.Dispose();
 }
Example #2
0
        public ContentLoader GetWorldContent()
        {
            if (null != WorldContent)
            {
                WorldContent.Dispose();
            }

            WorldContent = new ContentLoader(Services);

            return(WorldContent);
        }