Example #1
0
 private void SetUpStats()
 {
     damage = characterStats.GetStrength();
 }
Example #2
0
 private void CalculateTotalDamage()
 {
     totalPhysicalDamage = characterStats.GetStrength() + currentWeapon.GetPhysicalDamage();
     totalMagicalDamage  = currentWeapon.GetMagicalDamage();
 }