private void SetRefences() { aIAnimCon = this.GetComponent <AI_Animator_Controller>(); aIBrain = this.GetComponent <AI_Brain>(); attackHitBox = this.GetComponent <PolygonCollider2D>(); characterStats = this.GetComponent <Character_Stats>(); rb = this.GetComponent <Rigidbody2D>(); combatCon = this.GetComponentInChildren <AI_Combat_Controller>(); aIMovement = this.GetComponent <AI_Movement>(); wepCon = this.GetComponentInChildren <Weapon_Controller>(); }
private void SetRefrences() { rb = this.GetComponent <Rigidbody2D>(); characterStats = this.GetComponent <Character_Stats>(); aIBrain = this.GetComponent <AI_Brain>(); }