private void SetData(int idx, bool bPlay = false, GameObject obj = null) { GameManager instance = MonoSingleton <GameManager> .Instance; GameObject gameObject = !Object.op_Inequality((Object)obj, (Object)null) ? this.item : obj; VersusTowerParam versusTowerParam = instance.GetCurrentVersusTowerParam(-1); if (versusTowerParam != null && versusTowerParam.SeasonIteminame != null && (!string.IsNullOrEmpty((string)versusTowerParam.SeasonIteminame[idx]) && Object.op_Inequality((Object)gameObject, (Object)null))) { gameObject.SetActive(true); VersusTowerRewardItem component = (VersusTowerRewardItem)gameObject.GetComponent <VersusTowerRewardItem>(); if (Object.op_Inequality((Object)component, (Object)null)) { component.SetData(VersusTowerRewardItem.REWARD_TYPE.Season, idx); } if (bPlay) { this.ReqAnim(this.openAnim); } this.SetRewardName(idx, versusTowerParam); } if (!Object.op_Inequality((Object)this.arrival, (Object)null)) { return; } this.arrival.SetActive(false); }
private void Setup() { GameManager instance = MonoSingleton <GameManager> .Instance; VersusTowerParam[] versusTowerParam = instance.GetVersusTowerParam(); if (versusTowerParam == null) { return; } for (int index = versusTowerParam.Length - 1; index >= 0; --index) { if (!((string)versusTowerParam[index].VersusTowerID != instance.VersusTowerMatchName) && !string.IsNullOrEmpty((string)versusTowerParam[index].ArrivalIteminame)) { GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.template); if (Object.op_Inequality((Object)gameObject, (Object)null)) { DataSource.Bind <VersusTowerParam>(gameObject, versusTowerParam[index]); VersusTowerRewardItem component = (VersusTowerRewardItem)gameObject.GetComponent <VersusTowerRewardItem>(); if (Object.op_Inequality((Object)component, (Object)null)) { component.Refresh(); } if (Object.op_Inequality((Object)this.parent, (Object)null)) { gameObject.get_transform().SetParent(this.parent.get_transform(), false); } } } } this.template.SetActive(false); }
public void OnUpdateItems(int idx, GameObject obj) { if (idx < 0 || idx >= this.m_Max || this.m_Param == null) { obj.SetActive(false); } else { obj.SetActive(true); DataSource.Bind <VersusTowerParam>(obj, this.m_Param[idx]); if (this.Arrival) { VersusTowerRewardItem component = (VersusTowerRewardItem)obj.GetComponent <VersusTowerRewardItem>(); if (!Object.op_Inequality((Object)component, (Object)null)) { return; } component.Refresh(VersusTowerRewardItem.REWARD_TYPE.Arrival, 0); } else { VersusSeasonRewardInfo component = (VersusSeasonRewardInfo)obj.GetComponent <VersusSeasonRewardInfo>(); if (!Object.op_Inequality((Object)component, (Object)null)) { return; } component.Refresh(); } } }
private void SetupRewardItem() { GameManager instance = MonoSingleton <GameManager> .Instance; VsTowerMatchEndParam towerMatchEndParam = instance.GetVsTowerMatchEndParam(); VersusTowerParam versusTowerParam = instance.GetCurrentVersusTowerParam(towerMatchEndParam.floor); if (versusTowerParam == null || string.IsNullOrEmpty((string)versusTowerParam.ArrivalIteminame) || UnityEngine.Object.op_Equality((UnityEngine.Object) this.rewardObj, (UnityEngine.Object)null)) { return; } DataSource.Bind <VersusTowerParam>(this.rewardObj, versusTowerParam); VersusTowerRewardItem component = (VersusTowerRewardItem)this.rewardObj.GetComponent <VersusTowerRewardItem>(); if (!UnityEngine.Object.op_Inequality((UnityEngine.Object)component, (UnityEngine.Object)null)) { return; } component.Refresh(VersusTowerRewardItem.REWARD_TYPE.Arrival, 0); }
public void Refresh() { if (Object.op_Equality((Object)this.template, (Object)null)) { return; } VersusTowerParam dataOfClass = DataSource.FindDataOfClass <VersusTowerParam>(((Component)this).get_gameObject(), (VersusTowerParam)null); if (dataOfClass != null) { while (this.mItems.Count < dataOfClass.SeasonIteminame.Length) { GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.template); if (Object.op_Inequality((Object)gameObject, (Object)null)) { if (Object.op_Inequality((Object)this.parent, (Object)null)) { gameObject.get_transform().SetParent(this.parent.get_transform(), false); } this.mItems.Add(gameObject); } } for (int idx = 0; idx < dataOfClass.SeasonIteminame.Length; ++idx) { GameObject mItem = this.mItems[idx]; if (Object.op_Inequality((Object)mItem, (Object)null)) { DataSource.Bind <VersusTowerParam>(mItem, dataOfClass); mItem.SetActive(true); VersusTowerRewardItem component = (VersusTowerRewardItem)mItem.GetComponent <VersusTowerRewardItem>(); if (Object.op_Inequality((Object)component, (Object)null)) { component.Refresh(VersusTowerRewardItem.REWARD_TYPE.Season, idx); } } } } this.template.SetActive(false); }