public void CalcLevelCurveStatus(int rank, ref BaseStatus result, UnitParam.Status ini_status, UnitParam.Status max_status) { int num1 = this.GetLevelCap() - 1; int num2 = rank - 1; result.bonus.Clear(); result.enchant_assist.Clear(); result.enchant_resist.Clear(); result.element_assist.Clear(); result.element_resist.Clear(); ini_status.param.CopyTo(result.param); if (ini_status.enchant_resist != null) { ini_status.enchant_resist.CopyTo(result.enchant_resist); } if (num2 < 1 || num1 < 1) { return; } if (num2 >= num1) { max_status.param.CopyTo(result.param); if (max_status.enchant_resist == null) { return; } max_status.enchant_resist.CopyTo(result.enchant_resist); } else { BaseStatus baseStatus1 = new BaseStatus(); BaseStatus baseStatus2 = new BaseStatus(); for (int index1 = 0; index1 < this.curve.Count; ++index1) { long num3 = (long)((int)this.curve[index1].lv - 1); for (int index2 = index1; index2 > 0; --index2) { num3 -= (long)(int)this.curve[index2 - 1].lv; } long num4 = (long)num2 >= num3 ? num3 : (long)num2; StatusParam statusParam1 = ini_status.param; StatusParam statusParam2 = max_status.param; StatusParam src = this.curve[index1].status.param; src.CopyTo(baseStatus1.param); baseStatus1.param.Sub(baseStatus2.param); baseStatus2.param.Add(src); for (int index2 = 0; index2 < baseStatus1.param.Length; ++index2) { long num5 = (long)(((int)statusParam2[(StatusTypes)index2] - (int)statusParam1[(StatusTypes)index2]) * (int)baseStatus1.param[(StatusTypes)index2] / 100); if (num5 != 0L) { StatusParam statusParam3; StatusTypes index3; (statusParam3 = result.param)[index3 = (StatusTypes)index2] = (OInt)((int)statusParam3[index3] + (int)(100000L * num5 / num3 * num4 / 100000L)); } } if (ini_status.enchant_resist != null && max_status.enchant_resist != null) { EnchantParam enchantResist1 = ini_status.enchant_resist; EnchantParam enchantResist2 = max_status.enchant_resist; EnchantParam enchantResist3 = this.curve[index1].status.enchant_resist; enchantResist3.CopyTo(baseStatus1.enchant_resist); baseStatus1.enchant_resist.Sub(baseStatus2.enchant_resist); baseStatus2.enchant_resist.Add(enchantResist3); for (int index2 = 0; index2 < baseStatus1.enchant_resist.values.Length; ++index2) { long num5 = (long)(((int)enchantResist2.values[index2] - (int)enchantResist1.values[index2]) * (int)baseStatus1.enchant_resist.values[index2] / 100); if (num5 != 0L) { // ISSUE: explicit reference operation // ISSUE: variable of a reference type OShort& local = @result.enchant_resist.values[index2];