public void Reset() { if (this.mTurnLog == null) { this.mTurnLog = new Dictionary <int, List <SceneBattle.MultiPlayRecvData> >(); } this.mTurnLog.Clear(); this.mStartedParam = (AudienceStartParam)null; this.mRoomParam = (JSON_MyPhotonRoomParam)null; this.mNonAnalyzeLog = (string)null; this.mReadCnt = 0; this.mRetryStartQuestCnt = 0; this.mDownloadLogger = (DownloadLogger)null; this.mDownloadLogger = new DownloadLogger(); this.mDownloadLogger.Manager = this; this.mState = VersusAudienceManager.CONNECT_STATE.REQ; }
public void Analyze(string log) { string json = string.Empty; string src = string.Empty; if (!string.IsNullOrEmpty(this.mNonAnalyzeLog)) { log = this.mNonAnalyzeLog + log; this.mNonAnalyzeLog = string.Empty; } if (log.IndexOf("creatorName") != -1) { json = log; } else if (log.IndexOf("players") != -1) { src = log; } else if (log.IndexOf("bm") != -1) { try { byte[] data = MyEncrypt.Decrypt(((AudienceLog)JsonUtility.FromJson <AudienceLog>(log)).bm); SceneBattle.MultiPlayRecvData buffer; if (GameUtility.Binary2Object <SceneBattle.MultiPlayRecvData>(out buffer, data)) { if (!this.mTurnLog.ContainsKey(buffer.b)) { this.mTurnLog[buffer.b] = new List <SceneBattle.MultiPlayRecvData>(); } this.mTurnLog[buffer.b].Add(buffer); } } catch { this.mNonAnalyzeLog = log; } } else if (log.IndexOf("bin") != -1) { try { SceneBattle.MultiPlayRecvBinData multiPlayRecvBinData = (SceneBattle.MultiPlayRecvBinData)JsonUtility.FromJson <SceneBattle.MultiPlayRecvBinData>(log); string buffer; GameUtility.Binary2Object <string>(out buffer, multiPlayRecvBinData.bin); this.Analyze(buffer); return; } catch { this.mNonAnalyzeLog = log; } } else { this.mNonAnalyzeLog = log; } if (!string.IsNullOrEmpty(json)) { try { this.mRoomParam = JSON_MyPhotonRoomParam.Parse(json); } catch { Debug.LogWarning((object)json); this.mNonAnalyzeLog = json; } } if (string.IsNullOrEmpty(src)) { return; } try { this.mStartedParam = JSONParser.parseJSONObject <AudienceStartParam>(src); } catch { Debug.LogWarning((object)src); this.mNonAnalyzeLog = src; } }