private void SetArtifactDetailData() { if (this.UnlockArtifact == null) { return; } ArtifactDetailWindow.SetArtifactParam(this.UnlockArtifact.ArtifactParam); }
private void SetArtifactDetailData() { if (!this.mShopitem.IsArtifact) { return; } ArtifactDetailWindow.SetArtifactParam(MonoSingleton <GameManager> .Instance.MasterParam.GetArtifactParam(this.mShopitem.iname)); }
public bool SetArtifact(ConceptCardTrustRewardItemParam reward_item) { if (string.IsNullOrEmpty(reward_item.iname)) { return(false); } ArtifactDetailWindow.SetArtifactParam(MonoSingleton <GameManager> .Instance.MasterParam.GetArtifactParam(reward_item.iname)); FlowNode_GameObject.ActivateOutputLinks((Component)this, 11); return(true); }