public void UpdateCharacter(Combatant character)
        {
            var weapon = character.GetEquippedWeapon();
            var armor = character.GetEquippedArmor();
            var acc = character.GetEquippedAccessory();

            _weaponText.Text = weapon == null ? "---" : weapon.Name;
            _armorText.Text = armor == null ? "---" : armor.Name;
            _accText.Text = acc == null ? "---" : acc.Name;
        }