public static float Max(this float val, float max) => Maths.Max(val, max);
public static float Min(this float val, float min) => Maths.Min(val, min);
public static float Clamp(this float val, float min, float max) => Maths.Clamp(val, min, max);
public static int Max(this int val, int max) => Maths.Max(val, max);
public static int Min(this int val, int min) => Maths.Min(val, min);
public static int Clamp(this int val, int min, int max) => Maths.Clamp(val, min, max);