Example #1
0
        public override AivoTreeStatus Act(float timeTick, Hammy owner)
        {
            Vector3 position = owner.playerTransform.value.position;

            position.y = 0;
            owner.SpawnTargetAtPos(position);
            owner.PlayUnburrow();             //unburrow sound
            return(AivoTree.AivoTreeStatus.Success);
        }