Example #1
0
        public void spawnEnemy(EnemyBase enemyBase, Vector2 position)
        {
            if (antWorld == null)
                throw new NullReferenceException("[antWorld] has not been initialized, yet.");

            enemyBase.origin = position;
            enemyBase.rotation = Randomizer.NextInt(0, 359);

            EntityManager.Singleton.entityList.Add(enemyBase);
        }
Example #2
0
        public void spawnEnemy(EnemyBase enemyBase)
        {
            if (antWorld == null)
                throw new NullReferenceException("[antWorld] has not been initialized, yet.");

            int max_x = (int)antWorld.size.X;
            int max_y = (int)antWorld.size.Y;

            int random_x = Randomizer.NextInt(0, max_x);
            int random_y = Randomizer.NextInt(0, max_y);

            enemyBase.origin = new Vector2(random_x, random_y);
            enemyBase.rotation = Randomizer.NextInt(0, 359);

            EntityManager.Singleton.entityList.Add(enemyBase);
        }