Example #1
0
 internal UidSpaceMapperBundle(long strideLength, Cell[] cells, string[] fileNames)
 {
     Contract.Requires(cells.Length == fileNames.Length && cells.Length > 0);
       this.mappers = new UidSpaceMapper[fileNames.Length];
       this.baseUID = cells[0].baseUID;
       this.supraUID = cells[cells.Length - 1].supraUID;
       for (int i = 0; i < fileNames.Length; i++) {
     Contract.Assert(i == 0 || cells[i].baseUID == cells[i - 1].supraUID);
     this.mappers[i] = new UidSpaceMapper(strideLength, baseUID, cells[i].baseUID, cells[i].numUrls, fileNames[i]);
       }
 }
Example #2
0
File: Cell.cs Project: pszmyd/SHS
 internal LinkCell(Cell cell, BinaryReader rd)
 {
     this.numBytes = rd.ReadInt64();
     this.numLinks = rd.ReadInt64();
     this.indexStride = rd.ReadInt32();
     this.compressionCode = (LinkCompression)rd.ReadUInt32();
     this.cell = cell;
     this.startPos = -1;
     this.idxOffsets = null;
     this.bytes = null;
 }
Example #3
0
File: Cell.cs Project: pszmyd/SHS
            private byte[][] idxUrls; // each byte[] is logically a UTF8-encoded string

            #endregion Fields

            #region Constructors

            internal UrlCell(Cell cell, BinaryReader rd)
            {
                this.numBytes = rd.ReadInt64();
                this.indexStride = rd.ReadInt32();
                this.cell = cell;
                this.startPos = -1;
                this.idxUrls = null;
                this.idxOffsets = null;
                this.bytes = null;
                this.hashToUidCache = null;
                this.hasher = new Hash64();
            }
Example #4
0
File: Cell.cs Project: pszmyd/SHS
 /// <summary>
 /// Reload a "partial" cell once it has been "completed".
 /// </summary>
 internal void Reload()
 {
     Contract.Assert(this.linkCell[0].numBytes == -1);
       Contract.Assert(this.linkCell[1].numBytes == -1);
       var tmp = new Cell(this.part, this.fileName, false);
       this.linkCell[0] = tmp.linkCell[0];
       this.linkCell[1] = tmp.linkCell[1];
       // No need to dispose of tmp
 }