/// <summary> /// 更新物品。 /// </summary> /// <param name="data">网络消息数据。</param> private void OnItemUpdate(MsgData data) { MsgData_sItemUpdate info = data as MsgData_sItemUpdate; BagInfo bag = GetBagInfo(info.Bag); if (bag != null) { ItemInfo iteminfo = bag.GetItemInfo(info.Pos); if (iteminfo == null) { return; } bool newuid = iteminfo.UID != info.UID; if (newuid) { mItems.Remove(iteminfo.UID); } bag.UpdateItem(info); if (newuid) { mItems.Add(info.UID, bag.GetItemInfo(info.Pos)); } TriggerEventItemUpdate(info.Bag, info.Pos); if (info.Bag == BagType.ITEM_BAG_TYPE_EQUIP) { ShowEquipChange(info.ID); } } else { LogMgr.ErrorLog("未知背包编号 id:{0}", info.Bag); } }
/// <summary> /// 删除物品。 /// </summary> /// <param name="data">网络消息数据。</param> private void OnItemDel(MsgData data) { MsgData_sItemDel info = data as MsgData_sItemDel; BagInfo bag = GetBagInfo(info.Bag); if (bag != null) { ItemInfo iteminfo = bag.GetItemInfo(info.Pos); if (mCacheAddUID == iteminfo.UID) { //抵消前一个Add mCacheAddUID = 0; } else { mItems.Remove(iteminfo.UID); } bag.DeleteItem(info.Pos); TriggerEventItemDel(1, info.Bag, info.Pos, iteminfo.UID); } else { LogMgr.ErrorLog("未知背包编号 id:{0}", info.Bag); } }
/// <summary> /// 添加物品。 /// </summary> /// <param name="data">网络消息数据。</param> private void OnItemAdd(MsgData data) { MsgData_sItemAdd info = data as MsgData_sItemAdd; BagInfo bag = GetBagInfo(info.Bag); if (bag != null) { bag.AddItem(info); if (mItems.ContainsKey(info.UID)) { //额外多Add了一次,下次Del时抵消 mCacheAddUID = info.UID; mItems.Remove(mCacheAddUID); } mItems.Add(info.UID, bag.GetItemInfo(info.Pos)); TriggerEventItemAdd(info.Bag, info.Pos); if (info.Bag == BagType.ITEM_BAG_TYPE_EQUIP) { ShowEquipChange(info.ID); } } else { LogMgr.ErrorLog("未知背包编号 id:{0}", info.Bag); } }
private void OnMoShenItemResult(MsgData data) { MsgData_sMoShenItemResult info = data as MsgData_sMoShenItemResult; if (info.Result == 0) { for (int i = 0; i < info.ResultList.Count; i++) { //交换物品成功 先将物品从背包移除,再放入对方背包 BagInfo srcbag = GetBagInfo(info.ResultList[i].SrcBag); BagInfo dstbag = GetBagInfo(info.ResultList[i].DstBag); if (dstbag == null) { return; } if (srcbag == null) { return; } ItemInfo srciteminfo = srcbag.GetItemInfo(info.ResultList[i].SrcPos); ItemInfo dstiteminfo = dstbag.GetItemInfo(info.ResultList[i].DstPos); srcbag.DeleteItem(info.ResultList[i].SrcPos); dstbag.DeleteItem(info.ResultList[i].DstPos); if (srciteminfo != null) { srciteminfo.Bag = info.ResultList[i].DstBag; srciteminfo.Pos = info.ResultList[i].DstPos; dstbag.AddItem(srciteminfo); } if (dstiteminfo != null) { dstiteminfo.Bag = info.ResultList[i].SrcBag; dstiteminfo.Pos = info.ResultList[i].SrcPos; srcbag.AddItem(dstiteminfo); } } } EventParameter par = EventParameter.Get(); par.intParameter = info.Result; CoreEntry.gEventMgr.TriggerEvent(GameEvent.GE_CC_MOSHEN_BAGCHANGEOVER, par); }
//获取主法宝星级 public int GetMasterMagicKeyStar() { int star = 0; BagInfo baginfo = PlayerData.Instance.BagData.GetBagInfo(BagType.TIEM_BAG_TYPE_MAGICKEY); if (baginfo != null) { var mkinfo = baginfo.GetItemInfo(0); if (mkinfo != null) { var magickKeyInfo = PlayerData.Instance.MagicKeyDataMgr.GetMagicKeyInfo(mkinfo.UID); if (magickKeyInfo != null) { star = magickKeyInfo.starCount; } } } return(star); }
//获取主法宝id public int GetMasterMagicKey() { int magickeyid = 0; BagInfo baginfo = PlayerData.Instance.BagData.GetBagInfo(BagType.TIEM_BAG_TYPE_MAGICKEY); if (baginfo != null) { var mkinfo = baginfo.GetItemInfo(0); if (mkinfo != null) { var magickKeyInfo = PlayerData.Instance.MagicKeyDataMgr.GetMagicKeyInfo(mkinfo.UID); if (magickKeyInfo != null) { magickeyid = magickKeyInfo.magickeyID; } } } return(magickeyid); }
/// <summary> /// 获取物品信息。 /// </summary> /// <param name="bag">背包类型。</param> /// <param name="pos">物品位置。</param> /// <returns>物品信息。</returns> public ItemInfo GetItemInfo(int bag, int pos) { BagInfo baginfo = GetBagInfo(bag); return(baginfo != null?baginfo.GetItemInfo(pos) : null); }
/// <summary> /// 交换物品回复。 /// </summary> /// <param name="data">网络消息数据。</param> private void OnSwapItem(MsgData data) { MsgData_sSwapItemResult info = data as MsgData_sSwapItemResult; LogMgr.Log("交换物品回复 srcbag:{0} desbag:{1} srcpos:{2} dstpos:{3}", info.SrcBag, info.DstBag, info.SrcPos, info.DstPos); if (info.Result == 0) { //交换物品成功 先将物品从背包移除,再放入对方背包 BagInfo srcbag = GetBagInfo(info.SrcBag); BagInfo dstbag = GetBagInfo(info.DstBag); if (dstbag == null) { return; } if (srcbag == null) { return; } ItemInfo srciteminfo = srcbag.GetItemInfo(info.SrcPos); ItemInfo dstiteminfo = dstbag.GetItemInfo(info.DstPos); srcbag.DeleteItem(info.SrcPos); dstbag.DeleteItem(info.DstPos); if ((info.DstBag == (int)BagType.ITEM_BAG_TYPE_EQUIP || info.DstBag == (int)BagType.ITEM_BAG_TYPE_RIDE) && srciteminfo != null) { SG.CoreEntry.gAudioMgr.PlayUISound(900011); } if (srciteminfo != null) { srciteminfo.Bag = info.DstBag; srciteminfo.Pos = info.DstPos; dstbag.AddItem(srciteminfo); if (dstbag.BagType == BagType.ITEM_BAG_TYPE_EQUIP) { ShowEquipChange(srciteminfo.ID); } } if (dstiteminfo != null) { dstiteminfo.Bag = info.SrcBag; dstiteminfo.Pos = info.SrcPos; srcbag.AddItem(dstiteminfo); } if (srciteminfo != null && dstiteminfo != null) { //两者不为空,两边更新 TriggerEventItemUpdate(info.SrcBag, info.SrcPos); TriggerEventItemUpdate(info.DstBag, info.DstPos); } else if (srciteminfo != null) { //源背包删除 目标背包添加 TriggerEventItemDel(2, info.SrcBag, info.SrcPos, srciteminfo.UID); TriggerEventItemAdd(info.DstBag, info.DstPos); } else if (dstiteminfo != null) { //源背包添加 目标背包删除 TriggerEventItemAdd(info.SrcBag, info.SrcPos); TriggerEventItemDel(2, info.DstBag, info.DstPos, dstiteminfo.UID); } } EventParameter par = EventParameter.Get(data); CoreEntry.gEventMgr.TriggerEvent(GameEvent.GE_CC_BAGCHANGEOVER, par); }