private void SetupMenu() { try { SFXMenu = new Menu(Global.Name, "sfx", true); Menu = SFXMenu.AddSubMenu(new Menu(Player.ChampionName, "." + Player.ChampionName)); DrawingManager.AddToMenu( Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Drawing"), Menu.Name + ".drawing")), this); TargetSelector.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_TargetSelector"), SFXMenu.Name + ".ts"))); Orbwalker = new Orbwalking.Orbwalker( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_Orbwalker"), SFXMenu.Name + ".orb"))); KillstealManager.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MK"), SFXMenu.Name + ".killsteal"))); ItemManager.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MI"), SFXMenu.Name + ".items")), ItemFlags); SummonerManager.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MS"), SFXMenu.Name + ".summoners"))); LanguageMenu.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_Settings"), SFXMenu.Name + ".settings"))); InfoMenu.AddToMenu(SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_Info"), SFXMenu.Name + ".info"))); DebugMenu.AddToMenu(SFXMenu, Spells); TickMenu.AddToMenu(SFXMenu); SFXMenu.AddToMainMenu(); try { AddToMenu(); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void SetupMenu() { try { SFXMenu = new Menu(Global.Name, "sfx", true); Menu = new Menu(Global.Prefix + Player.ChampionName, SFXMenu.Name + "." + Player.ChampionName, true); DrawingManager.AddToMenu(Menu.AddSubMenu(new Menu("Drawings", Menu.Name + ".drawing")), this); TargetSelector.AddToMenu(SFXMenu.AddSubMenu(new Menu("Target Selector", SFXMenu.Name + ".ts"))); Orbwalker = new Orbwalking.Orbwalker(SFXMenu.AddSubMenu(new Menu("Orbwalker", SFXMenu.Name + ".orb"))); KillstealManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Killsteal", SFXMenu.Name + ".killsteal"))); ItemManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Items", SFXMenu.Name + ".items")), ItemFlags); SummonerManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Summoners", SFXMenu.Name + ".summoners"))); InfoMenu.AddToMenu(SFXMenu.AddSubMenu(new Menu("Info", SFXMenu.Name + ".info"))); DebugMenu.AddToMenu(SFXMenu, Spells); Menu.AddToMainMenu(); SFXMenu.AddToMainMenu(); try { AddToMenu(); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void SetupMenu() { try { SFXMenu = new Menu(Global.Name, "sfx", true); Menu = new Menu(Global.Prefix + Player.ChampionName, SFXMenu.Name + "." + Player.ChampionName, true); DrawingManager.AddToMenu(Menu.AddSubMenu(new Menu("Drawings", Menu.Name + ".drawing")), this); TargetSelector.AddToMenu(SFXMenu.AddSubMenu(new Menu("Target Selector", SFXMenu.Name + ".ts"))); Orbwalker = new Orbwalking.Orbwalker(SFXMenu.AddSubMenu(new Menu("Orbwalker", SFXMenu.Name + ".orb"))); KillstealManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Killsteal", SFXMenu.Name + ".killsteal"))); ItemManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Items", SFXMenu.Name + ".items")), ItemFlags); SummonerManager.AddToMenu(SFXMenu.AddSubMenu(new Menu("Summoners", SFXMenu.Name + ".summoners"))); InfoMenu.AddToMenu(SFXMenu.AddSubMenu(new Menu("Info", SFXMenu.Name + ".info"))); DebugMenu.AddToMenu(SFXMenu, Spells); Menu.AddToMainMenu(); SFXMenu.AddToMainMenu(); try { AddToMenu(); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }
private void SetupMenu() { try { SFXMenu = new Menu(Global.Name, "sfx", true); Menu = SFXMenu.AddSubMenu(new Menu(Player.ChampionName, "." + Player.ChampionName)); DrawingManager.AddToMenu( Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Drawing"), Menu.Name + ".drawing")), this); TargetSelector.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_TargetSelector"), SFXMenu.Name + ".ts"))); Orbwalker = new Orbwalking.Orbwalker( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_Orbwalker"), SFXMenu.Name + ".orb"))); KillstealManager.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MK"), SFXMenu.Name + ".killsteal"))); ItemManager.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MI"), SFXMenu.Name + ".items")), ItemFlags); SummonerManager.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MS"), SFXMenu.Name + ".summoners"))); var miscMenu = SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Miscellaneous"), SFXMenu.Name + ".miscellaneous")); SpellQueueManager.AddToMenu( miscMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MSQ"), miscMenu.Name + ".spell-queue"))); OverkillManager.AddToMenu( miscMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MO"), miscMenu.Name + ".overkill"))); DebugMenu.AddToMenu(miscMenu, Spells); LanguageMenu.AddToMenu( SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_Settings"), SFXMenu.Name + ".settings"))); InfoMenu.AddToMenu(SFXMenu.AddSubMenu(new Menu(Global.Lang.Get("F_Info"), SFXMenu.Name + ".info"))); TickMenu.AddToMenu(SFXMenu); SFXMenu.AddToMainMenu(); try { AddToMenu(); } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } }