Example #1
0
        public SMat3 MulATA()
        {
            SMat3 m = new SMat3();

            m.SetSymmetric(m00 * m00 + m10 * m10 + m20 * m20,
                           m00 * m01 + m10 * m11 + m20 * m21,
                           m00 * m02 + m10 * m12 + m20 * m22,
                           m01 * m01 + m11 * m11 + m21 * m21,
                           m01 * m02 + m11 * m12 + m21 * m22,
                           m02 * m02 + m12 * m12 + m22 * m22);
            return(m);
        }
Example #2
0
        public static void Rotate01(ref SMat3 vtav, ref Mat3 v)
        {
            if (vtav.m01 == 0)
            {
                return;
            }

            float c = 0, s = 0;

            vtav.Rot01(ref c, ref s);
            c = 0; s = 0;
            v.Rot01_post(c, s);
        }
Example #3
0
        public static void GetSymmetricSvd(ref SMat3 a, ref SMat3 vtav, ref Mat3 v, float tol, int max_sweeps)
        {
            vtav.SetSymmetric(a);
            v.Set(1, 0, 0, 0, 1, 0, 0, 0, 1);
            float delta = tol * vtav.Fnorm();

            for (int i = 0; i < max_sweeps && vtav.Off() > delta; i++)
            {
                Rotate01(ref vtav, ref v);
                Rotate02(ref vtav, ref v);
                Rotate12(ref vtav, ref v);
            }
        }
Example #4
0
        public static void Rotate12(ref SMat3 vtav, ref Mat3 v)
        {
            if (vtav.m12 == 0)
            {
                return;
            }

            float c = 0, s = 0;

            vtav.Rot12(ref c, ref s);
            c = 0; s = 0;
            v.Rot12_post(c, s);
        }
Example #5
0
        public static Mat3 PseudoInverse(SMat3 d, Mat3 v, float tol)
        {
            Mat3  m = new Mat3();
            float d0 = Pinv(d.m00, tol), d1 = Pinv(d.m11, tol), d2 = Pinv(d.m22,
                                                                          tol);

            m.Set(v.m00 * d0 * v.m00 + v.m01 * d1 * v.m01 + v.m02 * d2 * v.m02,
                  v.m00 * d0 * v.m10 + v.m01 * d1 * v.m11 + v.m02 * d2 * v.m12,
                  v.m00 * d0 * v.m20 + v.m01 * d1 * v.m21 + v.m02 * d2 * v.m22,
                  v.m10 * d0 * v.m00 + v.m11 * d1 * v.m01 + v.m12 * d2 * v.m02,
                  v.m10 * d0 * v.m10 + v.m11 * d1 * v.m11 + v.m12 * d2 * v.m12,
                  v.m10 * d0 * v.m20 + v.m11 * d1 * v.m21 + v.m12 * d2 * v.m22,
                  v.m20 * d0 * v.m00 + v.m21 * d1 * v.m01 + v.m22 * d2 * v.m02,
                  v.m20 * d0 * v.m10 + v.m21 * d1 * v.m11 + v.m22 * d2 * v.m12,
                  v.m20 * d0 * v.m20 + v.m21 * d1 * v.m21 + v.m22 * d2 * v.m22);

            return(m);
        }
Example #6
0
 public void SetSymmetric(SMat3 rhs)
 {
     SetSymmetric(rhs.m00, rhs.m01, rhs.m02, rhs.m11, rhs.m12, rhs.m22);
 }