// Token: 0x06002ED7 RID: 11991 RVA: 0x0013209E File Offset: 0x0013049E private static void onPersonaStateChange(PersonaStateChange_t callback) { if (Lobbies.currentLobby == CSteamID.Nil) { return; } Lobbies.triggerLobbiesRefreshed(); }
private static void onClickedInviteButton(SleekButton button) { if (!Lobbies.canOpenInvitations) { MenuUI.alert(MenuPlayLobbiesUI.localization.format("Overlay")); return; } Lobbies.openInvitations(); }
// Token: 0x06002EDD RID: 11997 RVA: 0x00132280 File Offset: 0x00130680 public static void joinLobby(CSteamID newLobby) { if (Lobbies.inLobby) { Lobbies.leaveLobby(); } Terminal.print("Join lobby: " + newLobby, null, Provider.STEAM_IC, Provider.STEAM_DC, true); SteamMatchmaking.JoinLobby(newLobby); }
// Token: 0x06002ED9 RID: 11993 RVA: 0x00132178 File Offset: 0x00130578 private static void onLobbyChatUpdate(LobbyChatUpdate_t callback) { Terminal.print(string.Concat(new object[] { "Lobby chat update: ", callback.m_ulSteamIDLobby, " ", callback.m_ulSteamIDMakingChange, " ", callback.m_ulSteamIDUserChanged, " ", callback.m_rgfChatMemberStateChange }), null, Provider.STEAM_IC, Provider.STEAM_DC, true); Lobbies.triggerLobbiesRefreshed(); }
// Token: 0x06002ED6 RID: 11990 RVA: 0x00132030 File Offset: 0x00130430 private static void onGameLobbyJoinRequested(GameLobbyJoinRequested_t callback) { Terminal.print(string.Concat(new object[] { "Lobby join requested: ", callback.m_steamIDLobby, " ", callback.m_steamIDFriend }), null, Provider.STEAM_IC, Provider.STEAM_DC, true); if (Provider.isConnected) { return; } Lobbies.joinLobby(callback.m_steamIDLobby); }
public static void open() { if (MenuPlayLobbiesUI.active) { return; } MenuPlayLobbiesUI.active = true; if (Lobbies.inLobby) { MenuPlayLobbiesUI.refresh(); } else { Lobbies.createLobby(); } MenuPlayLobbiesUI.container.lerpPositionScale(0f, 0f, ESleekLerp.EXPONENTIAL, 20f); }
private static void refresh() { MenuPlayLobbiesUI.membersBox.remove(); int lobbyMemberCount = Lobbies.getLobbyMemberCount(); for (int i = 0; i < lobbyMemberCount; i++) { CSteamID lobbyMemberByIndex = Lobbies.getLobbyMemberByIndex(i); MenuPlayLobbiesUI.SleekLobbyPlayerButton sleekLobbyPlayerButton = new MenuPlayLobbiesUI.SleekLobbyPlayerButton(lobbyMemberByIndex); sleekLobbyPlayerButton.positionOffset_Y = i * 50; sleekLobbyPlayerButton.sizeOffset_X = -30; sleekLobbyPlayerButton.sizeOffset_Y = 50; sleekLobbyPlayerButton.sizeScale_X = 1f; MenuPlayLobbiesUI.membersBox.add(sleekLobbyPlayerButton); } MenuPlayLobbiesUI.membersBox.area = new Rect(0f, 0f, 5f, (float)(lobbyMemberCount * 50)); }
// Token: 0x06002ED5 RID: 11989 RVA: 0x00131F88 File Offset: 0x00130388 private static void onLobbyEnter(LobbyEnter_t callback) { Terminal.print(string.Concat(new object[] { "Lobby entered: ", callback.m_bLocked, " ", callback.m_ulSteamIDLobby, " ", callback.m_EChatRoomEnterResponse, " ", callback.m_rgfChatPermissions }), null, Provider.STEAM_IC, Provider.STEAM_DC, true); Lobbies.inLobby = true; Lobbies.currentLobby = new CSteamID(callback.m_ulSteamIDLobby); Lobbies.triggerLobbiesRefreshed(); Lobbies.triggerLobbiesEntered(); }
public MenuPlayConnectUI() { MenuPlayConnectUI.localization = Localization.read("/Menu/Play/MenuPlayConnect.dat"); Bundle bundle = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Play/MenuPlayConnect/MenuPlayConnect.unity3d"); MenuPlayConnectUI.container = new Sleek(); MenuPlayConnectUI.container.positionOffset_X = 10; MenuPlayConnectUI.container.positionOffset_Y = 10; MenuPlayConnectUI.container.positionScale_Y = 1f; MenuPlayConnectUI.container.sizeOffset_X = -20; MenuPlayConnectUI.container.sizeOffset_Y = -20; MenuPlayConnectUI.container.sizeScale_X = 1f; MenuPlayConnectUI.container.sizeScale_Y = 1f; MenuUI.container.add(MenuPlayConnectUI.container); MenuPlayConnectUI.active = false; MenuPlayConnectUI.ipField = new SleekField(); MenuPlayConnectUI.ipField.positionOffset_X = -100; MenuPlayConnectUI.ipField.positionOffset_Y = -75; MenuPlayConnectUI.ipField.positionScale_X = 0.5f; MenuPlayConnectUI.ipField.positionScale_Y = 0.5f; MenuPlayConnectUI.ipField.sizeOffset_X = 200; MenuPlayConnectUI.ipField.sizeOffset_Y = 30; MenuPlayConnectUI.ipField.maxLength = 64; MenuPlayConnectUI.ipField.addLabel(MenuPlayConnectUI.localization.format("IP_Field_Label"), ESleekSide.RIGHT); MenuPlayConnectUI.ipField.text = PlaySettings.connectIP; SleekField sleekField = MenuPlayConnectUI.ipField; if (MenuPlayConnectUI.< > f__mg$cache0 == null) { MenuPlayConnectUI.< > f__mg$cache0 = new Typed(MenuPlayConnectUI.onTypedIPField); } sleekField.onTyped = MenuPlayConnectUI.< > f__mg$cache0; MenuPlayConnectUI.container.add(MenuPlayConnectUI.ipField); MenuPlayConnectUI.portField = new SleekUInt16Field(); MenuPlayConnectUI.portField.positionOffset_X = -100; MenuPlayConnectUI.portField.positionOffset_Y = -35; MenuPlayConnectUI.portField.positionScale_X = 0.5f; MenuPlayConnectUI.portField.positionScale_Y = 0.5f; MenuPlayConnectUI.portField.sizeOffset_X = 200; MenuPlayConnectUI.portField.sizeOffset_Y = 30; MenuPlayConnectUI.portField.addLabel(MenuPlayConnectUI.localization.format("Port_Field_Label"), ESleekSide.RIGHT); MenuPlayConnectUI.portField.state = PlaySettings.connectPort; SleekUInt16Field sleekUInt16Field = MenuPlayConnectUI.portField; if (MenuPlayConnectUI.< > f__mg$cache1 == null) { MenuPlayConnectUI.< > f__mg$cache1 = new TypedUInt16(MenuPlayConnectUI.onTypedPortField); } sleekUInt16Field.onTypedUInt16 = MenuPlayConnectUI.< > f__mg$cache1; MenuPlayConnectUI.container.add(MenuPlayConnectUI.portField); MenuPlayConnectUI.passwordField = new SleekField(); MenuPlayConnectUI.passwordField.positionOffset_X = -100; MenuPlayConnectUI.passwordField.positionOffset_Y = 5; MenuPlayConnectUI.passwordField.positionScale_X = 0.5f; MenuPlayConnectUI.passwordField.positionScale_Y = 0.5f; MenuPlayConnectUI.passwordField.sizeOffset_X = 200; MenuPlayConnectUI.passwordField.sizeOffset_Y = 30; MenuPlayConnectUI.passwordField.addLabel(MenuPlayConnectUI.localization.format("Password_Field_Label"), ESleekSide.RIGHT); MenuPlayConnectUI.passwordField.replace = MenuPlayConnectUI.localization.format("Password_Field_Replace").ToCharArray()[0]; MenuPlayConnectUI.passwordField.text = PlaySettings.connectPassword; SleekField sleekField2 = MenuPlayConnectUI.passwordField; if (MenuPlayConnectUI.< > f__mg$cache2 == null) { MenuPlayConnectUI.< > f__mg$cache2 = new Typed(MenuPlayConnectUI.onTypedPasswordField); } sleekField2.onTyped = MenuPlayConnectUI.< > f__mg$cache2; MenuPlayConnectUI.container.add(MenuPlayConnectUI.passwordField); MenuPlayConnectUI.connectButton = new SleekButtonIcon((Texture2D)bundle.load("Connect")); MenuPlayConnectUI.connectButton.positionOffset_X = -100; MenuPlayConnectUI.connectButton.positionOffset_Y = 45; MenuPlayConnectUI.connectButton.positionScale_X = 0.5f; MenuPlayConnectUI.connectButton.positionScale_Y = 0.5f; MenuPlayConnectUI.connectButton.sizeOffset_X = 200; MenuPlayConnectUI.connectButton.sizeOffset_Y = 30; MenuPlayConnectUI.connectButton.text = MenuPlayConnectUI.localization.format("Connect_Button"); MenuPlayConnectUI.connectButton.tooltip = MenuPlayConnectUI.localization.format("Connect_Button_Tooltip"); MenuPlayConnectUI.connectButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; SleekButton sleekButton = MenuPlayConnectUI.connectButton; if (MenuPlayConnectUI.< > f__mg$cache3 == null) { MenuPlayConnectUI.< > f__mg$cache3 = new ClickedButton(MenuPlayConnectUI.onClickedConnectButton); } sleekButton.onClickedButton = MenuPlayConnectUI.< > f__mg$cache3; MenuPlayConnectUI.container.add(MenuPlayConnectUI.connectButton); TempSteamworksMatchmaking matchmakingService = Provider.provider.matchmakingService; if (MenuPlayConnectUI.< > f__mg$cache4 == null) { MenuPlayConnectUI.< > f__mg$cache4 = new TempSteamworksMatchmaking.AttemptUpdated(MenuPlayConnectUI.onAttemptUpdated); } matchmakingService.onAttemptUpdated = MenuPlayConnectUI.< > f__mg$cache4; TempSteamworksMatchmaking matchmakingService2 = Provider.provider.matchmakingService; if (MenuPlayConnectUI.< > f__mg$cache5 == null) { MenuPlayConnectUI.< > f__mg$cache5 = new TempSteamworksMatchmaking.TimedOut(MenuPlayConnectUI.onTimedOut); } matchmakingService2.onTimedOut = MenuPlayConnectUI.< > f__mg$cache5; if (!MenuPlayConnectUI.isLaunched) { MenuPlayConnectUI.isLaunched = true; uint newIP; ushort newPort; string newPassword; ulong num; if (CommandLine.tryGetConnect(Environment.CommandLine, out newIP, out newPort, out newPassword)) { SteamConnectionInfo steamConnectionInfo = new SteamConnectionInfo(newIP, newPort, newPassword); Debug.Log(string.Concat(new object[] { steamConnectionInfo.ip, " ", Parser.getIPFromUInt32(steamConnectionInfo.ip), " ", steamConnectionInfo.port, " ", steamConnectionInfo.password })); Provider.provider.matchmakingService.connect(steamConnectionInfo); MenuUI.openAlert(MenuPlayConnectUI.localization.format("Connecting")); } else if (CommandLine.tryGetLobby(Environment.CommandLine, out num)) { Debug.Log("Lobby: " + num); Lobbies.joinLobby(new CSteamID(num)); } } bundle.unload(); MenuPlayConnectUI.backButton = new SleekButtonIcon((Texture2D)MenuDashboardUI.icons.load("Exit")); MenuPlayConnectUI.backButton.positionOffset_Y = -50; MenuPlayConnectUI.backButton.positionScale_Y = 1f; MenuPlayConnectUI.backButton.sizeOffset_X = 200; MenuPlayConnectUI.backButton.sizeOffset_Y = 50; MenuPlayConnectUI.backButton.text = MenuDashboardUI.localization.format("BackButtonText"); MenuPlayConnectUI.backButton.tooltip = MenuDashboardUI.localization.format("BackButtonTooltip"); SleekButton sleekButton2 = MenuPlayConnectUI.backButton; if (MenuPlayConnectUI.< > f__mg$cache6 == null) { MenuPlayConnectUI.< > f__mg$cache6 = new ClickedButton(MenuPlayConnectUI.onClickedBackButton); } sleekButton2.onClickedButton = MenuPlayConnectUI.< > f__mg$cache6; MenuPlayConnectUI.backButton.fontSize = 14; MenuPlayConnectUI.backButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; MenuPlayConnectUI.container.add(MenuPlayConnectUI.backButton); }