// Token: 0x06001AF8 RID: 6904 RVA: 0x000969DC File Offset: 0x00094DDC public ItemBoxAsset(Bundle bundle, Data data, Local localization, ushort id) : base(bundle, data, localization, id) { this._generate = data.readInt32("Generate"); this._destroy = data.readInt32("Destroy"); this._drops = new int[data.readInt32("Drops")]; for (int i = 0; i < this.drops.Length; i++) { this.drops[i] = data.readInt32("Drop_" + i); } bundle.unload(); }
// Token: 0x06001CB2 RID: 7346 RVA: 0x0009BD70 File Offset: 0x0009A170 public SpawnAsset(Bundle bundle, Data data, Local localization, ushort id) : base(bundle, data, localization, id) { int num = data.readInt32("Roots"); this._roots = new List <SpawnTable>(num); for (int i = 0; i < num; i++) { SpawnTable spawnTable = new SpawnTable(); spawnTable.spawnID = data.readUInt16("Root_" + i + "_Spawn_ID"); spawnTable.weight = data.readInt32("Root_" + i + "_Weight"); spawnTable.chance = 0f; if (spawnTable.spawnID == 0 && spawnTable.assetID == 0) { Assets.errors.Add(string.Concat(new object[] { "Spawn ", this.name, " root ", i, " has neither a spawnID nor an assetID!" })); } if (spawnTable.weight <= 0) { Assets.errors.Add(string.Concat(new object[] { "Spawn ", this.name, " root ", i, " has no weight!" })); } this.roots.Add(spawnTable); } int num2 = data.readInt32("Tables"); this._tables = new List <SpawnTable>(num2); for (int j = 0; j < num2; j++) { SpawnTable spawnTable2 = new SpawnTable(); spawnTable2.assetID = data.readUInt16("Table_" + j + "_Asset_ID"); spawnTable2.spawnID = data.readUInt16("Table_" + j + "_Spawn_ID"); spawnTable2.weight = data.readInt32("Table_" + j + "_Weight"); spawnTable2.chance = 0f; if (spawnTable2.spawnID == 0 && spawnTable2.assetID == 0) { Assets.errors.Add(string.Concat(new object[] { "Spawn ", this.name, " table ", j, " has neither a spawnID nor an assetID!" })); } if (spawnTable2.weight <= 0) { Assets.errors.Add(string.Concat(new object[] { "Spawn ", this.name, " table ", j, " has no weight!" })); } this.tables.Add(spawnTable2); } bundle.unload(); }
// Token: 0x06003448 RID: 13384 RVA: 0x00155AC4 File Offset: 0x00153EC4 public static void readRewards(Data data, Local localization, string prefix, INPCReward[] rewards, string errorMessageSource) { for (int i = 0; i < rewards.Length; i++) { if (!data.has(prefix + i + "_Type")) { Assets.errors.Add(string.Concat(new object[] { "Missing ", prefix, i, " reward type" })); throw new NotSupportedException(string.Concat(new object[] { "Missing ", prefix, i, " reward type" })); } ENPCRewardType enpcrewardType = (ENPCRewardType)Enum.Parse(typeof(ENPCRewardType), data.readString(prefix + i + "_Type"), true); string text = localization.read(prefix + i); text = ItemTool.filterRarityRichText(text); switch (enpcrewardType) { case ENPCRewardType.EXPERIENCE: if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Experience reward ", prefix, i, " missing _Value in: ", errorMessageSource })); } rewards[i] = new NPCExperienceReward(data.readUInt32(prefix + i + "_Value"), text); break; case ENPCRewardType.REPUTATION: if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Reputation reward ", prefix, i, " missing _Value in: ", errorMessageSource })); } rewards[i] = new NPCReputationReward(data.readInt32(prefix + i + "_Value"), text); break; case ENPCRewardType.FLAG_BOOL: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Bool flag reward ", prefix, i, " missing _ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Bool flag reward ", prefix, i, " missing _Value in: ", errorMessageSource })); } rewards[i] = new NPCBoolFlagReward(data.readUInt16(prefix + i + "_ID"), data.readBoolean(prefix + i + "_Value"), text); break; case ENPCRewardType.FLAG_SHORT: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Short flag reward ", prefix, i, " missing _ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Short flag reward ", prefix, i, " missing _Value in: ", errorMessageSource })); } rewards[i] = new NPCShortFlagReward(data.readUInt16(prefix + i + "_ID"), data.readInt16(prefix + i + "_Value"), (ENPCModificationType)Enum.Parse(typeof(ENPCModificationType), data.readString(prefix + i + "_Modification"), true), text); break; case ENPCRewardType.FLAG_SHORT_RANDOM: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Random short flag reward ", prefix, i, " missing _ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Min_Value")) { Assets.errors.Add(string.Concat(new object[] { "Random short flag reward ", prefix, i, " missing _Min_Value in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Max_Value")) { Assets.errors.Add(string.Concat(new object[] { "Random short flag reward ", prefix, i, " missing _Max_Value in: ", errorMessageSource })); } rewards[i] = new NPCRandomShortFlagReward(data.readUInt16(prefix + i + "_ID"), data.readInt16(prefix + i + "_Min_Value"), data.readInt16(prefix + i + "_Max_Value"), (ENPCModificationType)Enum.Parse(typeof(ENPCModificationType), data.readString(prefix + i + "_Modification"), true), text); break; case ENPCRewardType.QUEST: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Quest reward ", prefix, i, " missing _ID in: ", errorMessageSource })); } rewards[i] = new NPCQuestReward(data.readUInt16(prefix + i + "_ID"), text); break; case ENPCRewardType.ITEM: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Item reward ", prefix, i, " missing _ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Amount")) { Assets.errors.Add(string.Concat(new object[] { "Item reward ", prefix, i, " missing _Amount in: ", errorMessageSource })); } rewards[i] = new NPCItemReward(data.readUInt16(prefix + i + "_ID"), data.readByte(prefix + i + "_Amount"), data.readUInt16(prefix + i + "_Sight"), data.readUInt16(prefix + i + "_Tactical"), data.readUInt16(prefix + i + "_Grip"), data.readUInt16(prefix + i + "_Barrel"), data.readUInt16(prefix + i + "_Magazine"), data.readByte(prefix + i + "_Ammo"), text); break; case ENPCRewardType.ITEM_RANDOM: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Random item reward ", prefix, i, " missing _ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Amount")) { Assets.errors.Add(string.Concat(new object[] { "Random item reward ", prefix, i, " missing _Amount in: ", errorMessageSource })); } rewards[i] = new NPCRandomItemReward(data.readUInt16(prefix + i + "_ID"), data.readByte(prefix + i + "_Amount"), text); break; case ENPCRewardType.ACHIEVEMENT: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Achievement reward ", prefix, i, " missing _ID in: ", errorMessageSource })); } rewards[i] = new NPCAchievementReward(data.readString(prefix + i + "_ID"), text); break; case ENPCRewardType.VEHICLE: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Vehicle reward ", prefix, i, " missing _ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Spawnpoint")) { Assets.errors.Add(string.Concat(new object[] { "Vehicle reward ", prefix, i, " missing _Spawnpoint in: ", errorMessageSource })); } rewards[i] = new NPCVehicleReward(data.readUInt16(prefix + i + "_ID"), data.readString(prefix + i + "_Spawnpoint"), text); break; case ENPCRewardType.TELEPORT: if (!data.has(prefix + i + "_Spawnpoint")) { Assets.errors.Add(string.Concat(new object[] { "Teleport reward ", prefix, i, " missing _Spawnpoint in: ", errorMessageSource })); } rewards[i] = new NPCTeleportReward(data.readString(prefix + i + "_Spawnpoint"), text); break; case ENPCRewardType.EVENT: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Event reward ", prefix, i, " missing _ID in: ", errorMessageSource })); } rewards[i] = new NPCEventReward(data.readString(prefix + i + "_ID"), text); break; case ENPCRewardType.FLAG_MATH: if (!data.has(prefix + i + "_A_ID")) { Assets.errors.Add(string.Concat(new object[] { "Math reward ", prefix, i, " missing _A_ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_B_ID")) { Assets.errors.Add(string.Concat(new object[] { "Math reward ", prefix, i, " missing _B_ID in: ", errorMessageSource })); } rewards[i] = new NPCFlagMathReward(data.readUInt16(prefix + i + "_A_ID"), data.readUInt16(prefix + i + "_B_ID"), (ENPCOperationType)Enum.Parse(typeof(ENPCOperationType), data.readString(prefix + i + "_Operation"), true), text); break; } } }
// Token: 0x06003447 RID: 13383 RVA: 0x00154C10 File Offset: 0x00153010 public static void readConditions(Data data, Local localization, string prefix, INPCCondition[] conditions, string errorMessageSource) { for (int i = 0; i < conditions.Length; i++) { if (!data.has(prefix + i + "_Type")) { Assets.errors.Add(string.Concat(new object[] { "Missing condition ", prefix, i, " type" })); throw new NotSupportedException(string.Concat(new object[] { "Missing condition ", prefix, i, " type" })); } ENPCConditionType enpcconditionType = (ENPCConditionType)Enum.Parse(typeof(ENPCConditionType), data.readString(prefix + i + "_Type"), true); string text = localization.read(prefix + i); text = ItemTool.filterRarityRichText(text); bool newShouldReset = data.has(prefix + i + "_Reset"); ENPCLogicType newLogicType = ENPCLogicType.NONE; if (data.has(prefix + i + "_Logic")) { newLogicType = (ENPCLogicType)Enum.Parse(typeof(ENPCLogicType), data.readString(prefix + i + "_Logic"), true); } switch (enpcconditionType) { case ENPCConditionType.EXPERIENCE: if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Experience condition ", prefix, i, " missing _Value in: ", errorMessageSource })); } conditions[i] = new NPCExperienceCondition(data.readUInt32(prefix + i + "_Value"), newLogicType, text, newShouldReset); break; case ENPCConditionType.REPUTATION: if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Reputation condition ", prefix, i, " missing _Value in: ", errorMessageSource })); } conditions[i] = new NPCReputationCondition(data.readInt32(prefix + i + "_Value"), newLogicType, text); break; case ENPCConditionType.FLAG_BOOL: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Bool flag condition ", prefix, i, " missing _ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Bool flag condition ", prefix, i, " missing _Value in: ", errorMessageSource })); } conditions[i] = new NPCBoolFlagCondition(data.readUInt16(prefix + i + "_ID"), data.readBoolean(prefix + i + "_Value"), data.has(prefix + i + "_Allow_Unset"), newLogicType, text, newShouldReset); break; case ENPCConditionType.FLAG_SHORT: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Short flag condition ", prefix, i, " missing _ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Short flag condition ", prefix, i, " missing _Value in: ", errorMessageSource })); } conditions[i] = new NPCShortFlagCondition(data.readUInt16(prefix + i + "_ID"), data.readInt16(prefix + i + "_Value"), data.has(prefix + i + "_Allow_Unset"), newLogicType, text, newShouldReset); break; case ENPCConditionType.QUEST: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Quest condition ", prefix, i, " missing _ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Status")) { Assets.errors.Add(string.Concat(new object[] { "Quest condition ", prefix, i, " missing _Status in: ", errorMessageSource })); } conditions[i] = new NPCQuestCondition(data.readUInt16(prefix + i + "_ID"), (ENPCQuestStatus)Enum.Parse(typeof(ENPCQuestStatus), data.readString(prefix + i + "_Status"), true), data.has(prefix + i + "_Ignore_NPC"), newLogicType, text, newShouldReset); break; case ENPCConditionType.SKILLSET: if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Skillset condition ", prefix, i, " missing _Value in: ", errorMessageSource })); } conditions[i] = new NPCSkillsetCondition((EPlayerSkillset)Enum.Parse(typeof(EPlayerSkillset), data.readString(prefix + i + "_Value"), true), newLogicType, text); break; case ENPCConditionType.ITEM: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Item condition ", prefix, i, " missing _ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Amount")) { Assets.errors.Add(string.Concat(new object[] { "Item condition ", prefix, i, " missing _Amount in: ", errorMessageSource })); } conditions[i] = new NPCItemCondition(data.readUInt16(prefix + i + "_ID"), data.readUInt16(prefix + i + "_Amount"), text, newShouldReset); break; case ENPCConditionType.KILLS_ZOMBIE: { if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Zombie kills condition ", prefix, i, " missing _ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Zombie kills condition ", prefix, i, " missing _Value in: ", errorMessageSource })); } EZombieSpeciality newZombie = EZombieSpeciality.NONE; if (data.has(prefix + i + "_Zombie")) { newZombie = (EZombieSpeciality)Enum.Parse(typeof(EZombieSpeciality), data.readString(prefix + i + "_Zombie"), true); } else { Assets.errors.Add(string.Concat(new object[] { "Zombie kills condition ", prefix, i, " missing _Zombie in: ", errorMessageSource })); } conditions[i] = new NPCZombieKillsCondition(data.readUInt16(prefix + i + "_ID"), data.readInt16(prefix + i + "_Value"), newZombie, data.has(prefix + i + "_Spawn"), data.readByte(prefix + i + "_Nav"), text, newShouldReset); break; } case ENPCConditionType.KILLS_HORDE: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Horde kills condition ", prefix, i, " missing _ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Horde kills condition ", prefix, i, " missing _Value in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Nav")) { Assets.errors.Add(string.Concat(new object[] { "Horde kills condition ", prefix, i, " missing _Nav in: ", errorMessageSource })); } conditions[i] = new NPCHordeKillsCondition(data.readUInt16(prefix + i + "_ID"), data.readInt16(prefix + i + "_Value"), data.readByte(prefix + i + "_Nav"), text, newShouldReset); break; case ENPCConditionType.KILLS_ANIMAL: if (!data.has(prefix + i + "_ID")) { Assets.errors.Add(string.Concat(new object[] { "Animal kills condition ", prefix, i, " missing _ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Animal kills condition ", prefix, i, " missing _Value in: ", errorMessageSource })); } if (!data.has(prefix + i + "_Animal")) { Assets.errors.Add(string.Concat(new object[] { "Animal kills condition ", prefix, i, " missing _Animal in: ", errorMessageSource })); } conditions[i] = new NPCAnimalKillsCondition(data.readUInt16(prefix + i + "_ID"), data.readInt16(prefix + i + "_Value"), data.readUInt16(prefix + i + "_Animal"), text, newShouldReset); break; case ENPCConditionType.COMPARE_FLAGS: if (!data.has(prefix + i + "_A_ID")) { Assets.errors.Add(string.Concat(new object[] { "Compare flags condition ", prefix, i, " missing _A_ID in: ", errorMessageSource })); } if (!data.has(prefix + i + "_B_ID")) { Assets.errors.Add(string.Concat(new object[] { "Compare flags condition ", prefix, i, " missing _B_ID in: ", errorMessageSource })); } conditions[i] = new NPCCompareFlagsCondition(data.readUInt16(prefix + i + "_A_ID"), data.readUInt16(prefix + i + "_B_ID"), data.has(prefix + i + "_Allow_A_Unset"), data.has(prefix + i + "_Allow_B_Unset"), newLogicType, text, newShouldReset); break; case ENPCConditionType.TIME_OF_DAY: if (!data.has(prefix + i + "_Second")) { Assets.errors.Add(string.Concat(new object[] { "Time of day condition ", prefix, i, " missing _Second in: ", errorMessageSource })); } conditions[i] = new NPCTimeOfDayCondition(data.readInt32(prefix + i + "_Second"), newLogicType, text, newShouldReset); break; case ENPCConditionType.PLAYER_LIFE_HEALTH: if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Player life health condition ", prefix, i, " missing _Value in: ", errorMessageSource })); } conditions[i] = new NPCPlayerLifeHealthCondition(data.readInt32(prefix + i + "_Value"), newLogicType, text); break; case ENPCConditionType.PLAYER_LIFE_FOOD: if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Player life food condition ", prefix, i, " missing _Value in: ", errorMessageSource })); } conditions[i] = new NPCPlayerLifeFoodCondition(data.readInt32(prefix + i + "_Value"), newLogicType, text); break; case ENPCConditionType.PLAYER_LIFE_WATER: if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Player life water condition ", prefix, i, " missing _Value in: ", errorMessageSource })); } conditions[i] = new NPCPlayerLifeWaterCondition(data.readInt32(prefix + i + "_Value"), newLogicType, text); break; case ENPCConditionType.PLAYER_LIFE_VIRUS: if (!data.has(prefix + i + "_Value")) { Assets.errors.Add(string.Concat(new object[] { "Player life virus condition ", prefix, i, " missing _Value in: ", errorMessageSource })); } conditions[i] = new NPCPlayerLifeVirusCondition(data.readInt32(prefix + i + "_Value"), newLogicType, text); break; } } }
public ItemGunAsset(Bundle bundle, Data data, Local localization, ushort id) : base(bundle, data, localization, id) { this._shoot = (AudioClip)bundle.load("Shoot"); this._reload = (AudioClip)bundle.load("Reload"); this._hammer = (AudioClip)bundle.load("Hammer"); this._aim = (AudioClip)bundle.load("Aim"); this._minigun = (AudioClip)bundle.load("Minigun"); this._projectile = (GameObject)bundle.load("Projectile"); this.ammoMin = data.readByte("Ammo_Min"); this.ammoMax = data.readByte("Ammo_Max"); this.sightID = data.readUInt16("Sight"); this.tacticalID = data.readUInt16("Tactical"); this.gripID = data.readUInt16("Grip"); this.barrelID = data.readUInt16("Barrel"); this.magazineID = data.readUInt16("Magazine"); int num = data.readInt32("Magazine_Replacements"); this.magazineReplacements = new MagazineReplacement[num]; for (int i = 0; i < num; i++) { ushort id2 = data.readUInt16("Magazine_Replacement_" + i + "_ID"); string map = data.readString("Magazine_Replacement_" + i + "_Map"); MagazineReplacement magazineReplacement = default(MagazineReplacement); magazineReplacement.id = id2; magazineReplacement.map = map; this.magazineReplacements[i] = magazineReplacement; } this.unplace = data.readSingle("Unplace"); this.replace = data.readSingle("Replace"); if ((double)this.replace < 0.01) { this.replace = 1f; } this.hasSight = data.has("Hook_Sight"); this.hasTactical = data.has("Hook_Tactical"); this.hasGrip = data.has("Hook_Grip"); this.hasBarrel = data.has("Hook_Barrel"); int num2 = data.readInt32("Magazine_Calibers"); if (num2 > 0) { this.magazineCalibers = new ushort[num2]; for (int j = 0; j < num2; j++) { this.magazineCalibers[j] = data.readUInt16("Magazine_Caliber_" + j); } int num3 = data.readInt32("Attachment_Calibers"); if (num3 > 0) { this.attachmentCalibers = new ushort[num3]; for (int k = 0; k < num3; k++) { this.attachmentCalibers[k] = data.readUInt16("Attachment_Caliber_" + k); } } else { this.attachmentCalibers = this.magazineCalibers; } } else { this.magazineCalibers = new ushort[1]; this.magazineCalibers[0] = data.readUInt16("Caliber"); this.attachmentCalibers = this.magazineCalibers; } this.firerate = data.readByte("Firerate"); this.action = (EAction)Enum.Parse(typeof(EAction), data.readString("Action"), true); this.deleteEmptyMagazines = data.has("Delete_Empty_Magazines"); this.bursts = data.readInt32("Bursts"); this.hasSafety = data.has("Safety"); this.hasSemi = data.has("Semi"); this.hasAuto = data.has("Auto"); this.hasBurst = (this.bursts > 0); this.isTurret = data.has("Turret"); if (this.hasAuto) { this.firemode = EFiremode.AUTO; } else if (this.hasSemi) { this.firemode = EFiremode.SEMI; } else if (this.hasBurst) { this.firemode = EFiremode.BURST; } else if (this.hasSafety) { this.firemode = EFiremode.SAFETY; } this.spreadAim = data.readSingle("Spread_Aim"); this.spreadHip = data.readSingle("Spread_Hip"); if (data.has("Recoil_Aim")) { this.recoilAim = data.readSingle("Recoil_Aim"); this.useRecoilAim = true; } else { this.recoilAim = 1f; this.useRecoilAim = false; } this.recoilMin_x = data.readSingle("Recoil_Min_X"); this.recoilMin_y = data.readSingle("Recoil_Min_Y"); this.recoilMax_x = data.readSingle("Recoil_Max_X"); this.recoilMax_y = data.readSingle("Recoil_Max_Y"); this.recover_x = data.readSingle("Recover_X"); this.recover_y = data.readSingle("Recover_Y"); this.shakeMin_x = data.readSingle("Shake_Min_X"); this.shakeMin_y = data.readSingle("Shake_Min_Y"); this.shakeMin_z = data.readSingle("Shake_Min_Z"); this.shakeMax_x = data.readSingle("Shake_Max_X"); this.shakeMax_y = data.readSingle("Shake_Max_Y"); this.shakeMax_z = data.readSingle("Shake_Max_Z"); this.ballisticSteps = data.readByte("Ballistic_Steps"); this.ballisticTravel = data.readSingle("Ballistic_Travel"); if (data.has("Ballistic_Steps")) { this.ballisticSteps = data.readByte("Ballistic_Steps"); this.ballisticTravel = data.readSingle("Ballistic_Travel"); } else { this.ballisticTravel = 10f; this.ballisticSteps = (byte)Mathf.CeilToInt(this.range / this.ballisticTravel); } if (data.has("Ballistic_Drop")) { this.ballisticDrop = data.readSingle("Ballistic_Drop"); } else { this.ballisticDrop = 0.002f; } if (data.has("Ballistic_Force")) { this.ballisticForce = data.readSingle("Ballistic_Force"); } else { this.ballisticForce = 0.002f; } this.reloadTime = data.readSingle("Reload_Time"); this.hammerTime = data.readSingle("Hammer_Time"); this.muzzle = data.readUInt16("Muzzle"); this.explosion = data.readUInt16("Explosion"); if (data.has("Shell")) { this.shell = data.readUInt16("Shell"); } else if (this.action == EAction.Pump || this.action == EAction.Break) { this.shell = 33; } else if (this.action != EAction.Rail) { this.shell = 1; } else { this.shell = 0; } if (data.has("Alert_Radius")) { this.alertRadius = data.readSingle("Alert_Radius"); } else { this.alertRadius = 48f; } bundle.unload(); }
public static void readRewards(Data data, Local localization, string prefix, INPCReward[] rewards) { for (int i = 0; i < rewards.Length; i++) { if (!data.has(prefix + i + "_Type")) { throw new NotSupportedException("Missing reward type"); } ENPCRewardType enpcrewardType = (ENPCRewardType)Enum.Parse(typeof(ENPCRewardType), data.readString(prefix + i + "_Type"), true); string text = localization.read(prefix + i); text = ItemTool.filterRarityRichText(text); switch (enpcrewardType) { case ENPCRewardType.EXPERIENCE: rewards[i] = new NPCExperienceReward(data.readUInt32(prefix + i + "_Value"), text); break; case ENPCRewardType.REPUTATION: rewards[i] = new NPCReputationReward(data.readInt32(prefix + i + "_Value"), text); break; case ENPCRewardType.FLAG_BOOL: rewards[i] = new NPCBoolFlagReward(data.readUInt16(prefix + i + "_ID"), data.readBoolean(prefix + i + "_Value"), text); break; case ENPCRewardType.FLAG_SHORT: rewards[i] = new NPCShortFlagReward(data.readUInt16(prefix + i + "_ID"), data.readInt16(prefix + i + "_Value"), (ENPCModificationType)Enum.Parse(typeof(ENPCModificationType), data.readString(prefix + i + "_Modification"), true), text); break; case ENPCRewardType.FLAG_SHORT_RANDOM: rewards[i] = new NPCRandomShortFlagReward(data.readUInt16(prefix + i + "_ID"), data.readInt16(prefix + i + "_Min_Value"), data.readInt16(prefix + i + "_Max_Value"), (ENPCModificationType)Enum.Parse(typeof(ENPCModificationType), data.readString(prefix + i + "_Modification"), true), text); break; case ENPCRewardType.QUEST: rewards[i] = new NPCQuestReward(data.readUInt16(prefix + i + "_ID"), text); break; case ENPCRewardType.ITEM: rewards[i] = new NPCItemReward(data.readUInt16(prefix + i + "_ID"), data.readByte(prefix + i + "_Amount"), data.readUInt16(prefix + i + "_Sight"), data.readUInt16(prefix + i + "_Tactical"), data.readUInt16(prefix + i + "_Grip"), data.readUInt16(prefix + i + "_Barrel"), data.readUInt16(prefix + i + "_Magazine"), data.readByte(prefix + i + "_Ammo"), text); break; case ENPCRewardType.ITEM_RANDOM: rewards[i] = new NPCRandomItemReward(data.readUInt16(prefix + i + "_ID"), data.readByte(prefix + i + "_Amount"), text); break; case ENPCRewardType.ACHIEVEMENT: rewards[i] = new NPCAchievementReward(data.readString(prefix + i + "_ID"), text); break; case ENPCRewardType.VEHICLE: rewards[i] = new NPCVehicleReward(data.readUInt16(prefix + i + "_ID"), data.readString(prefix + i + "_Spawnpoint"), text); break; case ENPCRewardType.TELEPORT: rewards[i] = new NPCTeleportReward(data.readString(prefix + i + "_Spawnpoint"), text); break; case ENPCRewardType.EVENT: rewards[i] = new NPCEventReward(data.readString(prefix + i + "_ID"), text); break; } } }
public static void readConditions(Data data, Local localization, string prefix, INPCCondition[] conditions) { for (int i = 0; i < conditions.Length; i++) { if (!data.has(prefix + i + "_Type")) { throw new NotSupportedException("Missing condition type"); } ENPCConditionType enpcconditionType = (ENPCConditionType)Enum.Parse(typeof(ENPCConditionType), data.readString(prefix + i + "_Type"), true); string text = localization.read(prefix + i); text = ItemTool.filterRarityRichText(text); bool newShouldReset = data.has(prefix + i + "_Reset"); ENPCLogicType newLogicType = ENPCLogicType.NONE; if (data.has(prefix + i + "_Logic")) { newLogicType = (ENPCLogicType)Enum.Parse(typeof(ENPCLogicType), data.readString(prefix + i + "_Logic"), true); } switch (enpcconditionType) { case ENPCConditionType.EXPERIENCE: conditions[i] = new NPCExperienceCondition(data.readUInt32(prefix + i + "_Value"), newLogicType, text, newShouldReset); break; case ENPCConditionType.REPUTATION: conditions[i] = new NPCReputationCondition(data.readInt32(prefix + i + "_Value"), newLogicType, text); break; case ENPCConditionType.FLAG_BOOL: conditions[i] = new NPCBoolFlagCondition(data.readUInt16(prefix + i + "_ID"), data.readBoolean(prefix + i + "_Value"), data.has(prefix + i + "_Allow_Unset"), newLogicType, text, newShouldReset); break; case ENPCConditionType.FLAG_SHORT: conditions[i] = new NPCShortFlagCondition(data.readUInt16(prefix + i + "_ID"), data.readInt16(prefix + i + "_Value"), data.has(prefix + i + "_Allow_Unset"), newLogicType, text, newShouldReset); break; case ENPCConditionType.QUEST: conditions[i] = new NPCQuestCondition(data.readUInt16(prefix + i + "_ID"), (ENPCQuestStatus)Enum.Parse(typeof(ENPCQuestStatus), data.readString(prefix + i + "_Status"), true), data.has(prefix + i + "_Ignore_NPC"), newLogicType, text, newShouldReset); break; case ENPCConditionType.SKILLSET: conditions[i] = new NPCSkillsetCondition((EPlayerSkillset)Enum.Parse(typeof(EPlayerSkillset), data.readString(prefix + i + "_Value"), true), newLogicType, text); break; case ENPCConditionType.ITEM: conditions[i] = new NPCItemCondition(data.readUInt16(prefix + i + "_ID"), data.readUInt16(prefix + i + "_Amount"), text, newShouldReset); break; case ENPCConditionType.KILLS_ZOMBIE: { EZombieSpeciality newZombie = EZombieSpeciality.NONE; if (data.has(prefix + i + "_Zombie")) { newZombie = (EZombieSpeciality)Enum.Parse(typeof(EZombieSpeciality), data.readString(prefix + i + "_Zombie"), true); } conditions[i] = new NPCZombieKillsCondition(data.readUInt16(prefix + i + "_ID"), data.readInt16(prefix + i + "_Value"), newZombie, data.has(prefix + i + "_Spawn"), data.readByte(prefix + i + "_Nav"), text, newShouldReset); break; } case ENPCConditionType.KILLS_HORDE: conditions[i] = new NPCHordeKillsCondition(data.readUInt16(prefix + i + "_ID"), data.readInt16(prefix + i + "_Value"), data.readByte(prefix + i + "_Nav"), text, newShouldReset); break; } } }