Example #1
0
        /// <summary>
        /// Get the channel data converted to PCM-16 from mono audio data
        /// </summary>
        /// <param name="data">Data to convert</param>
        /// <param name="nBlocks">Number of blocks</param>
        /// <param name="blockLen">Block length</param>
        /// <param name="lastBlockLen">Last block length</param>
        /// <param name="waveType">Wavetype of the audio data (compression)</param>
        /// <returns>Channel data</returns>
        static byte[] MonoChannel(byte[] data, uint nBlocks, uint blockLen, uint lastBlockLen, int waveType)
        {
            List <byte> resultado = new List <byte>();
            List <byte> datos     = new List <byte>();

            datos.AddRange(data);

            byte[] blockData;
            for (int i = 0; i < nBlocks - 1; i++)
            {
                blockData = new byte[(int)blockLen];
                datos.CopyTo(i * (int)blockLen, blockData, 0, (int)blockLen);

                if (waveType == 2)
                {
                    resultado.AddRange(Compression_ADPCM.Decompress(blockData, BitConverter.ToInt16(blockData, 0), BitConverter.ToInt16(blockData, 2)));
                }
                else if (waveType == 1)
                {
                    resultado.AddRange(blockData);
                }
                else if (waveType == 0)
                {
                    resultado.AddRange(PCM.PCM8SignedToPCM16(blockData));
                }
            }
            blockData = new byte[(int)lastBlockLen];
            datos.CopyTo((int)(nBlocks - 1) * (int)blockLen, blockData, 0, (int)lastBlockLen);


            if (waveType == 2)
            {
                if (blockData.Length < 4) // Archivos sin sonido
                {
                    resultado.AddRange(blockData);
                    return(resultado.ToArray());
                }
                resultado.AddRange(Compression_ADPCM.Decompress(blockData, BitConverter.ToInt16(blockData, 0), BitConverter.ToInt16(blockData, 2)));
            }
            else if (waveType == 1)
            {
                resultado.AddRange(blockData);
            }
            else if (waveType == 0)
            {
                resultado.AddRange(PCM.PCM8SignedToPCM16(blockData));
            }

            return(resultado.ToArray());
        }
Example #2
0
        /// <summary>
        /// Get one channels converted to PCM-16 from the audio data
        /// </summary>
        /// <param name="data">Audio data with two channels</param>
        /// <param name="nBlocks">Numbers of blocks in the audio data</param>
        /// <param name="blockLen">Block length in the audio data</param>
        /// <param name="lastBlockLen">Length of the last block</param>
        /// <param name="leftChannel">If true, return the left channel, else return the right channel</param>
        /// <param name="waveType">The wavetype of the audio data (compression)</param>
        /// <returns>Data of the channel</returns>
        static byte[] DivideChannels(byte[] data, uint nBlocks, uint blockLen, uint lastBlockLen, bool leftChannel, int waveType)
        {
            List <byte> resultado = new List <byte>();
            List <byte> datos     = new List <byte>();

            datos.AddRange(data);
            int j = (leftChannel) ? 0 : (int)blockLen;

            byte[] blockData;
            for (int i = 0; i < nBlocks - 1; i++)
            {
                blockData = new byte[(int)blockLen];
                datos.CopyTo(i * (int)blockLen * 2 + j, blockData, 0, (int)blockLen);

                if (waveType == 2)
                {
                    resultado.AddRange(Compression_ADPCM.Decompress(blockData, BitConverter.ToInt16(blockData, 0), BitConverter.ToInt16(blockData, 2)));
                }
                else if (waveType == 1)
                {
                    resultado.AddRange(blockData);
                }
                else if (waveType == 0)
                {
                    resultado.AddRange(PCM.PCM8SignedToPCM16(blockData));
                }
            }
            blockData = new byte[(int)lastBlockLen];
            j         = (leftChannel) ? 0 : (int)lastBlockLen;
            datos.CopyTo((int)(nBlocks - 1) * (int)blockLen * 2 + j, blockData, 0, (int)lastBlockLen);

            if (waveType == 2)
            {
                resultado.AddRange(Compression_ADPCM.Decompress(blockData, BitConverter.ToInt16(blockData, 0), BitConverter.ToInt16(blockData, 2)));
            }
            else if (waveType == 1)
            {
                resultado.AddRange(blockData);
            }
            else if (waveType == 0)
            {
                resultado.AddRange(PCM.PCM8SignedToPCM16(blockData));
            }

            return(resultado.ToArray());
        }
Example #3
0
        public static sWAV ConvertToWAV(sSWAV swav, bool loop)
        {
            sWAV wav = new sWAV();

            if (swav.data.info.nWaveType == 0) // 8 Bits per sample, PCM-8
            {
                swav.data.data = PCM.PCM8SignedToPCM16(swav.data.data);
                if (loop)
                {
                    Byte[] data = new Byte[(int)swav.data.info.nNonLoopLen];
                    Array.Copy(swav.data.data, swav.data.info.nLoopOffset, data, 0, data.Length);
                    swav.data.data = data;
                }

                wav = WAV.Create_WAV(1, swav.data.info.nSampleRate, 16, swav.data.data);
            }
            else if (swav.data.info.nWaveType == 1) // 16 Bits per sample, PCM-16
            {
                if (loop)                           // NO TESTED
                {
                    Byte[] data = new Byte[(int)swav.data.info.nNonLoopLen];
                    Array.Copy(swav.data.data, swav.data.info.nLoopOffset, data, 0, data.Length);
                    swav.data.data = data;
                }

                wav = WAV.Create_WAV(1, swav.data.info.nSampleRate, 16, swav.data.data);
            }
            else if (swav.data.info.nWaveType >= 2) // 4 Bits per sample, IMA-ADPCM
            {
                swav.data.data = Compression_ADPCM.Decompress(
                    swav.data.data,
                    BitConverter.ToUInt16(swav.data.data, 0),
                    BitConverter.ToUInt16(swav.data.data, 2));

                if (loop)
                {
                    Byte[] data = new Byte[swav.data.data.Length - ((int)swav.data.info.nLoopOffset * 2)];
                    Array.Copy(swav.data.data, swav.data.info.nLoopOffset * 2, data, 0, data.Length);
                    swav.data.data = data;
                }

                wav = WAV.Create_WAV(1, swav.data.info.nSampleRate, 16, swav.data.data);
            }
            return(wav);
        }